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Xcom MH maps for Garden of Death

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UT Name: Doppleganger UT Since: 1999 Gender: Gender:Male
Joined: Dec 01, 2011
Age: 53
Posts: 610
Location: Palo Alto, CA
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PostPosted: Mon Apr 01, 2024 10:31 pm
PostPost subject:No icon Xcom MH maps for Garden of Death
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Maps on my lil' community for UT over on Livejournal that're part of a series (my tendency to make multiple edits of the same map) I give their own tag. Helps me keep up with which ones I've shared and which I haven't.

Due to this, I recently noticed...
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...I hadn't shared this one, until today.

A stretch back medor introduced a bunch of monsters most nobody had ever seen before, and I tend to lump them all together as I learned about them all at once. Now, at their default settings they mostly have not a lot of health, lots of them don't have a corpse (when killed they simply disappear) setup, and some of them don't have very well defined textures.
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Still, that doesn't mean they're not fun to fight in large numbers... even if many of them can be killed in 1 shot.

Made 2 edits of this map, one is standard weapons and the other has Xvehicles.
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Though, admittedly, with XV this is a wholesale slaughter.

Even though most of what's on this map will be very easy to beat...
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...it's still a long way to the end. If you play with bots, you can take periodic breaks to do other stuff.

Are you all caught up on your laundry?

Usual Suspects:
.u - /system
.uax - /sounds
.umx - /music
.unr - /maps
.utx - /textures
png - Pwetty!

Enjoy!
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You can get Xvehicles here ·
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· which you need to make this work!


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