Quote: |
medWeaponAmplifier is a mutator that allows you to tweak the damage done by the weapons/ammo.
You can set up defaults to be in place for every map, and you can also set up custom settings per map.
You can also tweak the self-inflicted damage, as well as the damage incurred when falling from too high of a height.
There is an option to show the damage scaling that will occur per weapon/ammo in the center of the screen before the
game starts. |
Quote: |
[medWeaponAmplifier110.medWeaponAmplifier]
bDisplayHUD=true
bLogInfo=false
bDeferToOtherDamageScaling=false
pulse=1.0
pulseAlt=1.0
flakripper=1.0
flakAlt=1.0
ripperAlt=1.0
rocket=1.0
rocketAlt=1.0
shock=1.0
bio=1.0
redeemer=1.0
bullet=1.0
selfInflicted=1.0
hammer=1.0
chainsaw=1.0
falling=1.0
mMap[0]=DM-Codex,rocket=1.0,shock=1.0
mMap[1]=DM-Pressure,bio=1.0 |