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destination Unreal -> Unreal Tournament UT99

#1: No icon Mod download question Author: LucasLocation: Argentina PostPosted: Fri Nov 30, 2012 2:40 am
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Hey guys, I was wondering if I can get the "heavy monsters" mod that is used in dU, I mean the one that makes you damage monsters with a max of 1000 hp per shot. I know it may be a server private, but if there is any chance I can get it, it would be awesome and funnier for my gameplay i think Smile
see ya

#2: No icon Re: Mod download question Author: medor PostPosted: Fri Nov 30, 2012 4:05 am
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#3: No icon Re: Mod download question Author: LucasLocation: Argentina PostPosted: Sat Dec 01, 2012 10:32 pm
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thanks for that, but it still doesnt have that option. if anyone knows something else please tell me Smile

#4: No icon Re: Mod download question Author: rork PostPosted: Sat Dec 01, 2012 10:35 pm
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dU uses the standard damage afaik, the only weapon I know that does 1000 damage is the sniper from sin2ut on a headshot, you can find the mod
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.

I thought the primary goal of the HeavyMonsters mutator was to give the monsters random weapons, it might do other things though.

#5: No icon Re: Mod download question Author: medor PostPosted: Sun Dec 02, 2012 2:56 am
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I did not understand

you do not want to regulate the lives of monsters but amplify weapons

Quote:
medWeaponAmplifier is a mutator that allows you to tweak the damage done by the weapons/ammo.

You can set up defaults to be in place for every map, and you can also set up custom settings per map.

You can also tweak the self-inflicted damage, as well as the damage incurred when falling from too high of a height.

There is an option to show the damage scaling that will occur per weapon/ammo in the center of the screen before the
game starts.
 


Quote:
[medWeaponAmplifier110.medWeaponAmplifier]
bDisplayHUD=true
bLogInfo=false
bDeferToOtherDamageScaling=false
pulse=1.0
pulseAlt=1.0
flakripper=1.0
flakAlt=1.0
ripperAlt=1.0
rocket=1.0
rocketAlt=1.0
shock=1.0
bio=1.0
redeemer=1.0
bullet=1.0
selfInflicted=1.0
hammer=1.0
chainsaw=1.0
falling=1.0
mMap[0]=DM-Codex,rocket=1.0,shock=1.0
mMap[1]=DM-Pressure,bio=1.0
 

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destination Unreal -> Unreal Tournament UT99


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