Spawn killz
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destination Unreal -> Mapping Development and Skinning

#1: No icon Spawn killz Author: EvilGrinsLocation: Palo Alto, CA PostPosted: Mon Feb 02, 2015 11:33 pm
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This is an edit of an arena-style MonsterHunt map, where monsters attack in waves. I swapped 4 of the monster-types out for more variety, and edited a few details around the map too:
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Nothing major, all for fun.

Usual Suspects:
.unr / maps
.umx / music
.u /system
.png - pwetty
.txt - this message will self-destruct

Enjoy!
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#2: No icon Re: Spawn killz Author: EvilGrinsLocation: Palo Alto, CA PostPosted: Tue Feb 10, 2015 1:54 am
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Okay, some people are finding there's a missing package in the map for the aqueen, the model the KeekAlien pawn uses. Most people have it, from having the model already, but since I don't have a readily available version with that in it...

...it's in this map's .zip too ยท
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destination Unreal -> Mapping Development and Skinning


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