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Mapping qestions

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UT Name: dr:Deo UT Since: 1999 Gender: Gender:Male
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PostPosted: Tue Mar 29, 2016 10:42 am
PostPost subject:No icon Mapping qestions
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Hi

Havent had the best patient whit playing, hate it when  the frkin monsters kill me, they spawn as neewbees all time, and iwe been playin for  years, hrrrrr.  
Stili struggling with mapping

so:...  Smile  
Found some good reading about uED mapping, so its getting better. Googel crome got a translator - but its almost as difficult to understad, as in swedish, what it means.
Biggest problem now is. BSP cuts, mostly  when i do  terrain, when i look at the map in Alt +4 mode (BSP cuts) the map gets werry red, i have tryed to find some reading about it,  any one have a tip? Do the different collors have any meaning in Alt + 4 mode?
And this about texturing. spessially when i do 2d structurs.  I have  build parts of the map  diffrent maps, hmm, and doing export and import  to put the hole map together,  and in some i have lost all textures,  the hole map is back to the grey bubble texture.
Could use some reading about "groups"  "classes" "packages" , have lost sum maps trying to make my own monsterclasses.. I think i must have a group or package when map is finnished, hmmm?
A problem whit the monsters is, spessially Skariis, they dont care if i shoot them they yust stand together and die, same as in Hellgaountlet, i think, no problem when i use Spawnpoints.
And "map-scaling", think there is a program for it, cant find it,and dont know  what its about.
Made sum CTF maps  for instagib long ago, think they was called "jolt" or sumthing, 2 rooms a corridor whit lots of yunk init.
Well, my map is about redy, workin on the start room a,t,m.


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