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BEEF_JERKY
UT Name: BEEF_JERKY UT Since: 2112 Gender: Joined: Oct 26, 2011 Posts: 124
Reputation: 72.7 votes: 2 Status: Offline
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Posted: Tue Jun 26, 2012 7:55 pm Post subject: Re: karkass teamkilling |
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Just mute him when you see him. He likes to talk. He'll leave on his own |
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Supa_Angel
dU.Staff
UT Name: dU.Supa_Angel UT Since: 1999 Joined: Jul 21, 2010 Age: 33 Posts: 463 Location: Budapest Reputation: 89.3 votes: 6 Status: Offline
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Posted: Tue Jun 26, 2012 7:59 pm Post subject: Re: karkass teamkilling |
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Anyway it would be even better if the function existed and not only for match , but could mute until a date. So if someone (Bob) codes this feature, it should work like the same as banning. |
~Angels are not only above us, they are also within us.~
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Data_Destroyer
Gender: Joined: Jun 19, 2011 Posts: 586
Reputation: 65.5 votes: 2 Status: Offline
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Posted: Tue Jun 26, 2012 8:04 pm Post subject: Re: karkass teamkilling |
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Supa_Angel wrote (View Post): | But there is no such thing as mute extended....
Only if you keep playing and muting the player in each map, which is kinda complicated and the staff needs to be there until it expires.
For example if they vote a long map, and they play it for 1-2 hours than how am i supposed to wait there? And what if the player leaves...
Did I miss something? |
Nope   Would be nice this feature on Nexgen indeed because some other people need to be muted (especially.... (...) [no names]) Â
BEEF_JERKY wrote (View Post): | Just mute him when you see him. He likes to talk. He'll leave on his own |
Hmmmm Â
Supa_Angel wrote (View Post): | Anyway it would be even better if the function existed and not only for match , but could mute until a date. So if someone (Bob) codes this feature, it should work like the same as banning.
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What??? Mute for a date??? Maybe its wont be needed.... the punished player wont dare to say shits again after matches muted  |
Last edited by Data_Destroyer on Tue Jun 26, 2012 8:09 pm; edited 1 time in total |
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EvilGrins
UT Name: Doppleganger UT Since: 1999 Gender: Joined: Dec 01, 2011 Age: 53 Posts: 597 Location: Palo Alto, CA Reputation: 340.2 votes: 2 Status: Offline
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Posted: Tue Jun 26, 2012 8:07 pm Post subject: Re: karkass teamkilling |
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Team shooting? I suppose this means killing someone on your own team but that shouldn't be an issue really... unless the friendly fire allows teamkillers.
Anyway, I don't see the issue. You go online to play a game where the idea is to kill others and they kill you. If it bugs you that someone did get the drop on you, duck next time. |
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Data_Destroyer
Gender: Joined: Jun 19, 2011 Posts: 586
Reputation: 65.5 votes: 2 Status: Offline
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Posted: Tue Jun 26, 2012 8:11 pm Post subject: Re: karkass teamkilling |
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EvilGrins wrote (View Post): | Team shooting? I suppose this means killing someone on your own team but that shouldn't be an issue really... unless the friendly fire allows teamkillers.
Anyway, I don't see the issue. You go online to play a game where the idea is to kill others and they kill you. If it bugs you that someone did get the drop on you, duck next time. |
There is a difference between accidental TK and purpose TK! |
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Supa_Angel
dU.Staff
UT Name: dU.Supa_Angel UT Since: 1999 Joined: Jul 21, 2010 Age: 33 Posts: 463 Location: Budapest Reputation: 89.3 votes: 6 Status: Offline
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Posted: Wed Jun 27, 2012 1:12 pm Post subject: Re: karkass teamkilling |
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No Data, it's needed. Ok, muting forever is maybe too much.
But muting for 2 days, is acceptable and better than muting for 4 matches... because it depends on the map!!! As I said.... .... 4 short maps with 2 minutes or 4 long matches with 1 hour/each, is different ;)
Anyway, the idea is good, that's the point! Muting extended with a real nexgen function! |
~Angels are not only above us, they are also within us.~
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Data_Destroyer
Gender: Joined: Jun 19, 2011 Posts: 586
Reputation: 65.5 votes: 2 Status: Offline
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Posted: Thu Jun 28, 2012 1:54 am Post subject: Re: karkass teamkilling |
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Supa_Angel wrote (View Post): | No Data, it's needed. Ok, muting forever is maybe too much.
But muting for 2 days, is acceptable and better than muting for 4 matches... because it depends on the map!!! As I said.... .... 4 short maps with 2 minutes or 4 long matches with 1 hour/each, is different ;)
Anyway, the idea is good, that's the point! Muting extended with a real nexgen function! |
Muting forever is like a ban forever, imagine a determinated player with no chance of speak even to say hi lol (seems voice banned) Unfortunately, it would give the players the chance to play on other servers In other words, Mute extended with real function should be nice yes, but if i can suggest anything.... a date muting from 1-15 or 1-10 days should be enough After all, players wont dare to say shits again after this several punishment! Otherwise, do the function again and again if needed! |
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kokok
UT Name: moobs Joined: Jan 31, 2011 Age: 18 Posts: 76
Reputation: 114.5 votes: 1 Status: Offline
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Posted: Thu Jun 28, 2012 2:10 am Post subject: Re: karkass teamkilling |
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today, there was a player saying BS under faked nick, so take care with punishments, especially extended ones
BTW karkass teamkilling |
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Data_Destroyer
Gender: Joined: Jun 19, 2011 Posts: 586
Reputation: 65.5 votes: 2 Status: Offline
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Posted: Thu Jun 28, 2012 5:31 am Post subject: Re: karkass teamkilling |
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kokok wrote (View Post): | today, there was a player saying BS under faked nick, so take care with punishments, especially extended ones Â
BTW karkass teamkilling  |
Hmmmm, seems that not only karkass needs to be watched! |
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BEEF_JERKY
UT Name: BEEF_JERKY UT Since: 2112 Gender: Joined: Oct 26, 2011 Posts: 124
Reputation: 72.7 votes: 2 Status: Offline
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Posted: Thu Jun 28, 2012 10:08 am Post subject: Re: karkass teamkilling |
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I like team killing Kark |
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Supa_Angel
dU.Staff
UT Name: dU.Supa_Angel UT Since: 1999 Joined: Jul 21, 2010 Age: 33 Posts: 463 Location: Budapest Reputation: 89.3 votes: 6 Status: Offline
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Posted: Thu Jun 28, 2012 3:30 pm Post subject: Re: karkass teamkilling |
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kokok wrote (View Post): | today, there was a player saying BS under faked nick, so take care with punishments, especially extended ones Â
BTW karkass teamkilling  |
Who was that player? And what did he say?
DATA, it doesn't need to be so complicated... We will decide at the situation what to do.... So don't make this idea complicated. We just need a nexgen funciton, for muting people more than a match, or whatever time we, or I decide.
Enough about this topic.
And for the rest, please go to another topic to complain about the rest of the players, it's don't need to be under karkass. |
~Angels are not only above us, they are also within us.~
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kokok
UT Name: moobs Joined: Jan 31, 2011 Age: 18 Posts: 76
Reputation: 114.5 votes: 1 Status: Offline
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Posted: Thu Jun 28, 2012 4:15 pm Post subject: Re: karkass teamkilling |
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Monster_Killer
And_in_First_Place!
D_Cups_of_Justice
A_Turkey!
{ROT}FullMetalJacket
|u$|~(MeGa)~
(ROT|FullMetalJacket
LaG|Se7eN
this one
calling everyone bad names, under stolen nick |
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Data_Destroyer
Gender: Joined: Jun 19, 2011 Posts: 586
Reputation: 65.5 votes: 2 Status: Offline
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Posted: Thu Jun 28, 2012 4:27 pm Post subject: Re: karkass teamkilling |
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kokok wrote (View Post): | Monster_Killer
And_in_First_Place!
D_Cups_of_Justice
A_Turkey!
{ROT}FullMetalJacket
|u$|~(MeGa)~
(ROT|FullMetalJacket
LaG|Se7eN
this one Â
calling everyone bad names, under stolen nick  |
Hmmm i know this one! Its a bastard!
Supa_Angel wrote (View Post): |
DATA, it doesn't need to be so complicated... We will decide at the situation what to do.... So don't make this idea complicated. We just need a nexgen funciton, for muting people more than a match, or whatever time we, or I decide.
Enough about this topic.
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Muting more than a match is cool but about the days it was only a suggestion anyway because some people wont dare to say shits again after the punishment as i said before lol..... nothing to be much complicated at all This feature should be nice for us indeed!
One more thing, meh..... this is like a staff topic why its in public??? ?_? |
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