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MH-FireSkaarj][+

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UT Name: Doppleganger UT Since: 1999 Gender: Gender:Male
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Location: Palo Alto, CA
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PostPosted: Tue Jul 01, 2014 10:53 pm
PostPost subject:No icon MH-FireSkaarj][+
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This is my 2nd edit of the map Kaal originally made that was enhanced by Cyberia-Mix.
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I made a couple dozen versions of Kaal's original, each with different monsters & weapons, but I don't intend to do the same with the enhanced map... but it felt kind of the right area to test FireSkaarj on.

The thing has about standard Skaarj health, but the strength of its attacks and rapidity it fires is truly staggering. Because it's very luminescent, a darker map worked well for it. Also due to this I swapped out the rocket launcher and replaced them with the M16arena's sniper rifle, which has night vision.
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On a plus side, whoever designed the FireSkaarj didn't make it immune to its own attacks... which gradually lessens the odds a little bit in your favor.

Enjoy ·
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On a side note: I play MH at home with the DeemerFireworks mutator, and even with that these things are a challenge. Should still be equally tough with any form of redeemer mutator.


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UT Name: -=]UM[=-Zipps UT Since: 2003 Gender: Gender:Male
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PostPosted: Thu Jul 03, 2014 3:19 am
PostPost subject:No icon Re: MH-FireSkaarj][+
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I think its a crap-map and should not be used for anything....the monsters looks interesting tho.


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UT Name: Terraniux UT Since: 1999
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PostPosted: Thu Jul 03, 2014 10:23 am
PostPost subject:No icon Re: MH-FireSkaarj][+
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Zipps wrote (View Post):
I think its a crap-map and should not be used for anything....the monsters looks interesting tho.
 


It may not have the looks, but it sure has the functionality for testing out new pawns, monsters, bots and weaponry. Or just blowing off steam.
There is a purpose in every map. :Zwinker:
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UT Name: Doppleganger UT Since: 1999 Gender: Gender:Male
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Location: Palo Alto, CA
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PostPosted: Sat Jul 05, 2014 11:03 pm
PostPost subject:No icon Re: MH-FireSkaarj][+
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Zipps wrote (View Post):
I think its a crap-map and should not be used for anything....the monsters looks interesting tho.
 

I grew up with a lot of local fairs in the area, and a lot of them had shooting galleries... which may explain why I like this sort of setup.
Terraniux wrote (View Post):
It may not have the looks, but it sure has the functionality for testing out new pawns, monsters, bots and weaponry.
 

That is one of the main reasons i love the overall setup..


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