MH-ATAA2 fixed
Select messages from # through # Forum FAQ
[/[Print]\]

destination Unreal -> New Mapping Projects

#1: No icon MH-ATAA2 fixed Author: triple_o PostPosted: Thu Dec 22, 2016 2:09 am
    —
Please login to see this link
Get registered or Log in
!3RIDwB6K!OgmClu-f8FRGonaRGKapxUnuMNV0OIfIaJHbgECIv5g

I edited the last trigger to make it work with any projectile. This map can't end if bpak weapons are replaced with other weapons.



destination Unreal -> New Mapping Projects


output generated using printer-friendly topic mod. All times are GMT + 2 Hours

Page 1 of 1