MH-ATAA2 fixed
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#1:
MH-ATAA2 fixed
Author:
triple_o
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Posted: Thu Dec 22, 2016 2:09 am
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!3RIDwB6K!OgmClu-f8FRGonaRGKapxUnuMNV0OIfIaJHbgECIv5g
I edited the last trigger to make it work with any projectile. This map can't end if bpak weapons are replaced with other weapons.
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