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Terra's MonsterHunt tutorials and other things.
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UT Name: Terraniux UT Since: 1999
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PostPosted: Thu Dec 28, 2017 10:45 pm
PostPost subject:No icon Re: MonsterHunt tutorials coming up!
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I will have a look at it, as soon as I can. My fingers hurt now.

Here is update 2.1:
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Updated first post!
enjoy.
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UT Name: Terraniux UT Since: 1999
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PostPosted: Fri Dec 29, 2017 12:43 am
PostPost subject:No icon Re: Terra's MonsterHunt tutorials and other things.
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@ Chamberly

CF = CreatureFactory

It looks good, and works good. The only error you made here, is you criss-cross it all, and use multiple triggers for monsters.

Left to right and right to left, why? If it doesn't bother you, that's personal I guess.  For the first to rooms aka , the first 3 CF's I'd advice to use DISPATCHER.
This is written in the tutorial.  Trigger > Dispatcher. :  Dispatcher :  Dispatcher : EVENTS. use the tags in CF's here.

Edit if this is unclear, this will be covered in next tutorial
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UT Name: Dame. Vandora UT Since: 2011 Gender: Gender:Female
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PostPosted: Fri Dec 29, 2017 7:52 am
PostPost subject:No icon Re: Terra's MonsterHunt tutorials and other things.
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So I'm wondering how it's an error when I criss-cross them and using multiple triggers for monsters when I thought I have it in the design of what I think as I wanted it to be?

The reason why I have the 2 upstart was just for the fun if the players enter the left will trigger the right and give them a surprise and vice versa.

& then for the other 2 for the larger box, they both trigger different monster.

I guess I have the unpopular ways of doing things. I like to be outside of the box. :/
Well, designed it for team play and not just single on that.
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UT Name: Terraniux UT Since: 1999
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PostPosted: Fri Dec 29, 2017 1:25 pm
PostPost subject:No icon Re: Terra's MonsterHunt tutorials and other things.
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Oh, i did not know this was a map with a strategy behind it. The only reason I called it an ''error' is you should minimize redlines in your map, and make the overview clearly as possible.
Especially when you are further progressed and have medium - to big map, when you zoom up and down, it calms the eye to only see a few  ones. Dispatchers are created for this reason.

If this is your personal style, and feels comfortable to you. Than who I am to tell you  different. It works, that's what matters. Keep on going  :thumb:
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UT Name: Terraniux UT Since: 1999
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PostPosted: Thu Jan 04, 2018 11:53 am
PostPost subject:No icon Re: Terra's MonsterHunt tutorials and other things.
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MONSTERHUNT TUTORIAL PART 2.2 Update!

- added more actors and monster stuff! The real monster thing! The health and pickups will come!
Please enjoy
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