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MH-Purgatorium
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UT Name: Terraniux UT Since: 1999
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PostPosted: Fri Oct 21, 2011 10:17 pm
PostPost subject:No icon MH-Purgatorium
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MH-Purgatory

Size: Large, but not huge.
Adviced players: 4-8
Version: [FINAL]
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Ready to go on main server

Fix-list General Main-version:
  • Rebuilded certain areas
  • More monsters
  • Fixed sounds and Music
  • New areas with secrets
  • New intro
  • Certain bugs with gates and trips soved
  • Warlord is very strong now
  • Ammo placement is kept the same way, somehow I liked it this way
  • Screenshot MyLeveled
  • Certain decoration added/changed
  • And some more things, you'll discover when you play it. Twisted Evil




Fix-list Final version:

  • More monsters on some places and other health.
  • Warlord´s properties changed and setup. (Is weaker (HP) now, but also stronger.)
  • New skybox
  • Music song added.



Download:
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Enjoy, and may your soul go to heaven :Zwinker:

Terraniux


Last edited by Terraniux on Mon Jun 18, 2012 10:54 pm; edited 7 times in total
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UT Name: NECRIS UT Since: 2007 Gender: Gender:Male
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PostPosted: Fri Oct 21, 2011 11:26 pm
PostPost subject:No icon Re: New mapping project
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if it is medieval style i know a thing which is never made in MH.
And that is getting attacked by Smeagle with machine gun xD
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UT Name: Terraniux UT Since: 1999
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PostPosted: Sat Oct 22, 2011 11:42 am
PostPost subject:No icon Re: New mapping project
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NECRIS wrote (View Post):
if it is medieval style i know a thing which is never made in MH.
And that is getting attacked by Smeagle with machine gun xD
 


Don't troll in my topic please.
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UT Name: Terraniux UT Since: 1999
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PostPosted: Sun Oct 23, 2011 12:31 am
PostPost subject:No icon Re: New mapping project
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Changed textures, old one were too dark ... and too ancient.
This is more like it:
Pretty realistic lighting this:
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dU.Staff
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PostPosted: Sun Oct 23, 2011 12:57 am
PostPost subject:No icon Re: New mapping project
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Yeah, look very good..... We will see how the other parts are :Zwinker:
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PostPosted: Sun Oct 23, 2011 1:01 am
PostPost subject:No icon Re: New mapping project
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Nice!
Terry, add and some surprise Smile
I love it when i play the map for first time Smile


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UT Name: Terraniux UT Since: 1999
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PostPosted: Sun Oct 23, 2011 1:25 am
PostPost subject:No icon Re: New mapping project
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annabella wrote (View Post):
Nice!
Terry, add and some surprise Smile
I love it when i play the map for first time Smile
 


I will. Surprise Smile
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PostPosted: Sun Oct 23, 2011 10:52 am
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I was thinking, when i see alot of medieval things around yourself, there is always a some storyline.
In each every room you can put some words to make it more atmospheric.
You can also make magic to make it a cool map like magic movers which storyline discribed.
Just a suggestion  Cool
Sry about tht troll  Very Happy1
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UT Name: }ElitE{HellFire` UT Since: 1999 Gender: Gender:Male
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PostPosted: Sun Oct 23, 2011 1:57 pm
PostPost subject:No icon Re: New mapping project
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Looks cool.
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UT Name: Terraniux UT Since: 1999
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PostPosted: Sun Oct 23, 2011 6:26 pm
PostPost subject:No icon Re: New mapping project
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NECRIS wrote (View Post):
I was thinking, when i see alot of medieval things around yourself, there is always a some storyline.
In each every room you can put some words to make it more atmospheric.
You can also make magic to make it a cool map like magic movers which storyline discribed.
Just a suggestion  Cool
Sry about tht troll  Very Happy1
 

hm... interesting..yes good idea.
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PostPosted: Sun Oct 23, 2011 7:17 pm
PostPost subject:No icon Re: New mapping project
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The Cathedral

A statue of the evil warlord that with a suffering nali on the ground.

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UT Name: Terraniux UT Since: 1999
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PostPosted: Mon Oct 24, 2011 12:07 am
PostPost subject:No icon Re: New mapping project [new screens]
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updated, ok enough screens for now  Razz
See first post
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UT Name: Terraniux UT Since: 1999
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PostPosted: Wed May 16, 2012 1:32 am
PostPost subject:No icon Re: New mapping project [new screens]
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Here are some more screens.

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comment on something you want to see improve/better.
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PostPosted: Wed May 30, 2012 12:58 pm
PostPost subject:No icon Re: MH-Purgatory(finished beta)
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Map finished! download is visible in first post.
Ready to go on mapping server.
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PostPosted: Wed May 30, 2012 5:16 pm
PostPost subject:No icon Re: MH-Purgatory(finished beta)
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Cool LOOKS AMAZING , CANT WAIT TO PLAY  Cool
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PostPosted: Wed May 30, 2012 6:47 pm
PostPost subject:No icon Re: MH-Purgatory(finished beta)
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hehe thanks. Download is updated, ready to go on mapping server.
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PostPosted: Thu May 31, 2012 1:44 am
PostPost subject:No icon Re: MH-Purgatory(finished beta)
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It's on already. I had to go before I could comment.

I visited the map in spec mode, I really like how the areas have various shapes because everything is built and imbricated together, like how some places have a strange shape because there's the curved stairway in the middle of the map, etc.
Looks like the map plays in various directions as well with doors that open in many rooms, which imo is more interesting than linear progression.

I can see making a map both big and complicated was a lot of work, nice job. :Zwinker:
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PostPosted: Thu May 31, 2012 2:44 am
PostPost subject:No icon Re: MH-Purgatory(finished beta)
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Ah thank you very much for uploading the map.
Yh creating this map was way out of my comfort zone, had several headaches like: how should this possibly fit together.
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