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New dU Star wars Map
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dU.Mapper
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PostPosted: Mon Oct 15, 2012 8:27 pm
PostPost subject:No icon Re: New dU Star wars Map
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These new screens look very UT2003. Keep it up TB!


Last edited by Cyberia-Mix on Mon Oct 15, 2012 9:02 pm; edited 1 time in total
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PostPosted: Mon Oct 15, 2012 8:53 pm
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This is looking very good, especially screenshot 2 & 3.

Be aware of the repetition in the rock texture in the 4th screenshot though. Screenshot 5 looks a bit too much like a fancy addvertisement wind tunnel to my taste with all the lights. That's just some minor details, I'm looking forward to this one!


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PostPosted: Tue Oct 16, 2012 1:04 pm
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looks really great!
Can't wait to see the first playable beta !

Wolfi


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dU.Mapper
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PostPosted: Tue Nov 06, 2012 5:08 am
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Testing OFFLINE!
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dU.Mapper
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PostPosted: Tue Nov 06, 2012 5:21 am
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i know the effect breaking glass, breacking walls and others effects are disable in the server, so  you cant appreciate these on the map.
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PostPosted: Wed Nov 07, 2012 4:04 pm
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Looking great so far! Shocked


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dU.Mapper
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PostPosted: Wed Nov 14, 2012 4:32 pm
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Map Finished and tested  offline, the new is that are 2 maps Very Happy1
1 RX Map  called " MH(dU) RX-StarWars for request of we friend KillKio
second map based in jedi Knigth "MH-(dU)As-ImperialBase dedicated to Supa Angel
This last is heavy in mb, so dont know if wolfie 'll want to upload it. But I'm happy with the result because, i never got much production in 1 map before.

Some textures have high resolution so  you must use last
d3d rederer for ut99

Credits to :
Z-eNzYmE   author of AlternatePawns

JackGriffin  Author of ImpossibleBot

ToadWarrior  Author Of LightSaber

Special Tanks to "Core" for make Star Wars Rifle



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PostPosted: Thu Nov 15, 2012 11:40 pm
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Can you post a link to the downloads please TB?
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dU.Mapper
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PostPosted: Fri Nov 16, 2012 1:11 am
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Hi Bob , Normally i not post the Link of Beta Versions, i just give the link to Admins, i will  send 1 PM :Zwinker:
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PostPosted: Fri Nov 16, 2012 2:31 am
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Cheers TB.

Both maps are available to play on the mapping server.

B Smile
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dU.Mapper
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PostPosted: Fri Nov 16, 2012 3:40 pm
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Well,  yesterday i tested the 2 maps with KillKio,  Both work fine, i just fixed the menssage on start of MH-AS-ImperialBase. This was repeated several times, but now work fine
So now i can post the links, is better download from here and have installed the map.
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(dU)As-ImperialBaseFinal.rar
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(dU)RX-StarWars.rar


Last edited by THUNDERBOLT on Sat Nov 17, 2012 3:53 am; edited 1 time in total
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PostPosted: Fri Nov 16, 2012 11:21 pm
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New version of ImperialBase is now on the mapping server.
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PostPosted: Sun Nov 18, 2012 2:15 pm
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I played ImperialBase last night, nice map although I found the speed with which the stormtroopers / siths moved annoying. Especially for heavily armed stormtroopers I wouldn't expect that. The stormtroopers didn't seem to be able to jump either, e.g.at pic 3 & 4 of the above post they remained  within the hole and wouldn't attack you.  Also when killed they didn't seem to fall down but remained standing:


Looks are awesome at most parts but lack some finishing at others, e.g. the outside scene at the end could use a few more details compared by the rest, modelling the rocks like you did in the first part would work well enough. I didn't dare to step at the mirror floors afraid to leave some footsteps.

Some bugs:
- When killed the stormtroopers / siths didn't seem to fall down but remained standing (see below)
- You fall through the last part of the first bridge
- Light saber doesn't seem to do anything

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Very nice map!!


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PostPosted: Sun Nov 18, 2012 3:25 pm
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I tried playing MH-(dU)RXStarWars but got a version mismatch on Ikownadreamtb.umx, either by downloading it ingame or the package above. Strange thing is the guid and package size seem to match.

When I tried to play it offline I got the following non informative error:
Quote:

LoadMap: MH-(dU)RXStarWars.unr?Name=Rork?Class=BotPack.TMale1?Team=0?skin=CommandoSkins.daco?Face=CommandoSkins.Boris?Voice=BotPack.VoiceMaleOne?OverrideClass=
appError called:
Object Class basic created in Class instead of Package
Executing UObject::StaticShutdownAfterError
Executing USDLClient::ShutdownAfterError
Executing USDLViewport::ShutdownAfterError
USDLGLRenderDevice::ShutdownAfterError
Aborted (core dumped)
 


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PostPosted: Sun Nov 18, 2012 6:07 pm
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Rork the stormTropper are only bots, from SevenB.u Package. This package have problems in animations, but is playable, the map is designed for more players, i tested it with Unai, Killkio and Milk
The gun used for Stormtroopers is just the  clasic shock with some different effect,  original sound from "The Blaster" (gun used for stormtroopers in star wars), and same damage.

Floor mirror is just a detail, the end is fine as is.
Lightsaber is very powerfull, but it's a melee weapon, if you touch it, it kills you. Anyway some thing work different in Mapping server
The hole of bridge is not more.


The RX map Work Fine for me, not found any error, offline and online.
I tested this with KillKio, Unai, Milk and Bob.

Anyway thx for Test Rork
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PostPosted: Thu Nov 22, 2012 10:29 pm
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Final version of ImperialBase is now on the mapping server.
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PostPosted: Sat Nov 24, 2012 3:13 pm
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The map looks awesome, a bit hefty download for the players with weak connection tho...the music-files could have been a bit smaller to help this.


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PostPosted: Sun Nov 25, 2012 1:27 am
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Zipps wrote (View Post):
The map looks awesome, a bit hefty download for the players with weak connection tho...the music-files could have been a bit smaller to help this.
 

You ever played on a UT3 server? Based  to that the TB files are peanuts Razz
I thought the time with 300 baud modems are over :Zwinker:


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