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Monster properties for the SIEGE gametype

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UT Name: BEEF_JERKY UT Since: 2112 Gender: Gender:Male
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PostPosted: Tue Nov 26, 2013 2:31 pm
PostPost subject:No icon Monster properties for the SIEGE gametype
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I'm having a problem keeping monsters from dying in Siege. I made the sharks invincible so they last a whole game. BUT, with the Siege Deemer, they die...  
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Damage reduction (All) is 100% but the deemer still kills them.  Is there more to making monsters invincible?


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PostPosted: Fri Nov 29, 2013 11:37 pm
PostPost subject:No icon Re: Monster properties for the SIEGE gametype
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With scripts yes.
But first you should look how that weapon was scripted so you can use the appropriate response instead of guess work. Could you paste the script here?
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