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Search found 64 matches |
Author | Message | |||||||
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Topic: Packet loss | ||||||||
Karlthegreat Replies: 4 Views: 370 |
Forum: UT99 MonsterHunt Main Server Posted: Tue Sep 17, 2024 6:08 pm Subject: Re: Packet loss | |||||||
On a similar note: the mapping server has been down for quite a while now. Would you mind restarting it, please? |
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Topic: Reliving the past- about dU | ||||||||
Karlthegreat Replies: 17 Views: 3020 |
Forum: General Discussion Posted: Wed Apr 05, 2023 6:38 pm Subject: Re: Reliving the past- about dU | |||||||
Also the quote was "have fun UT". Not sure he knows what that means, though. |
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Topic: Reliving the past- about dU | ||||||||
Karlthegreat Replies: 17 Views: 3020 |
Forum: General Discussion Posted: Wed Aug 03, 2022 7:46 pm Subject: Re: Reliving the past- about dU | |||||||
Some veterans still play (I've never seen you play, which times do you play?), but there's massive structural issues: 1. There are no admins anymore, at least they are inactive. 2. Due to lack of maintenance, some servers have been down for almost or longer than a year, which includes the test server. Maps on the test server (including my only one and some of yours) are thus stuck in dev limbo forever. 3. Other servers get new maps on a regular basis, but due to 1. and 2. this is not the case here. 4. Due to a lack of new maps, old players are less motivated. 5. Attracting new Kyles is hard, all the hyperactive smartphone folks have no patience and 1 or 2 deaths are already leading them to quit again. If you have less kyles, you get less veterans and thus less people who carry the kyles or can at least kill a pupae that would otherwise kill the kyle on sight. 6. There's also a lack of moderation, only EW is still around and can't be on 24/7 after all, thus giving lots of free space to certain people. |
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Topic: RUSHERS!! | ||||||||
Karlthegreat Replies: 3 Views: 826 |
Forum: General Discussion Posted: Thu Feb 03, 2022 6:37 pm Subject: Re: RUSHERS!! | |||||||
There are easy remedies to this. 1. Calling them out. 2. Constant kickvotes for the dumbasses skipping monsters. 3. Bans, very long bans, since 1 and 2 don't deter people like the 3 letter nickname French players who can't even read English. 4. Editing the maps so they can't be ended without all monsters being cleared, this can exclude maps with "endless spawning" (none is really endless, all of them are limited, but some just spawn at a very low speed). Good map makers already do that nowadays. Also it would be very helpful if the remaining servers would be up again and if admins showed up as well. |
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Topic: [PR0]-Flash> Who is? | ||||||||
Karlthegreat Replies: 7 Views: 1403 |
Forum: General Discussion Posted: Sat Dec 18, 2021 8:32 pm Subject: Re: [PR0]-Flash> Who is? | |||||||
I just got a flurry of wild accusations (like child rapist and threatening to bomb his daughter, which he had doctored screenshots for). He's definitely escaped not on the meds he needs to be. | ||||||||
Topic: [PR0]-Flash> Who is? | ||||||||
Karlthegreat Replies: 7 Views: 1403 |
Forum: General Discussion Posted: Sun Nov 28, 2021 10:51 am Subject: Re: [PR0]-Flash> Who is? | |||||||
2021-11-26 16:47.29 THUNDERBOLT: EYY EEE this is not 1 racer That's the only funny line in that convo. As for the Flash guy... please don't take him serious. He's a highly schizoprenic guy and has been here under many other names, Boss_Salt and BlackDragon indeed being some of them. He's had at least a dozen of names here sometimes within days. Also rambled on the discord server about someone ruining his life or whatever. And in the past he made fake screenshots of me wishing for his daughter to be bombed and other stuff. He deleted that discord account again, but the fakes are still there because the discord server is not moderated. Just ignore him. |
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Topic: MH-Nagrath2020 & MH-Shivnath2020, Upload please. | ||||||||
Karlthegreat Replies: 14 Views: 2883 |
Forum: New Mapping Projects Posted: Wed Sep 08, 2021 3:40 pm Subject: Re: MH-Nagrath2020 & MH-Shivnath2020, Upload please. | |||||||
Yeah they are good changes. Tested both. | ||||||||
Topic: dU Server Hardware Crash [Update2] | ||||||||
Karlthegreat Replies: 6 Views: 2864 |
Forum: dU.News Posted: Wed Sep 08, 2021 3:39 pm Subject: Re: dU Server Hardware Crash [Update1] | |||||||
Well, that's going to be a boatload of work. Hold tight. | ||||||||
Topic: New map from me... give it a try... =) | ||||||||
Karlthegreat Replies: 7 Views: 1581 |
Forum: Mapping Development and Skinning Posted: Sun Oct 25, 2020 5:51 pm Subject: Re: New map from me... give it a try... =) | |||||||
Will there be a possiblity to butcher cows and/or nalis? On a more serious note, hopefully not the opposite of what you expected: - I thought a bit about a scenario behind it, here's my ideas along with some other thoughts. - The galleon very much reminds me of Koos galleon (DM-KGalleon). For MH I would take that as the initial starting point and make it so players start in the belly of the ship (put some other less fortunate and already dead prisoners in cells? make it a break out of your prison ship scenario?) and have to fight their way up against some skaarj. I liked the elevators and sails in the original galleon so much. Also the ship is not very deep in the water, unless you want to name it Wasa ofc... - There could be some power grids (think blue lightning bolts-ish) preventing moves and that you need to switch off first (if we stay in the prison island idea for example), or better yet have cleaned up first as well. Full clean only allowing the triggering of the next part kills off our rusher friends. That would require barring access to the top field, though. On the other hand that wouldn't necessarily be bad and make it a bit more claustrophobic. - The turrets look fun, good spots for nasty skaarj snipers (acting as prison guards?). Any elevators or ladders possible? On the other hand it could also be more ramp fun where you have to go through climb sequences instead of ladders/elevators. - I didn't hop around for an eternity, but didn't experience any crashes so far. The many different paths definitely make it look very interesting. The map could easily be expanded further in that way. Would definitely also love to see this map with monsters and see how it behaves then :) PS: How's it going on the other two maps we playtested a few months ago? |
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Topic: MH-Flappies][ | ||||||||
Karlthegreat Replies: 4 Views: 1207 |
Forum: New Mapping Projects Posted: Sat Aug 15, 2020 10:41 pm Subject: Re: MH-Flappies][ | |||||||
They moo, that's pure aggression. Hence they deserve brutal slaughter. |
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Topic: Big monsters are BIG | ||||||||
Karlthegreat Replies: 2 Views: 903 |
Forum: New Mapping Projects Posted: Mon Jun 15, 2020 4:03 pm Subject: Re: Big monsters are BIG | |||||||
Well, uhm... there are already super sized monsters in various maps on dU. And yes, they have big HP because they're supposed to be bosses. | ||||||||
Topic: Unreal Facts! | ||||||||
Karlthegreat Replies: 10 Views: 2571 |
Forum: Jokes and Fun Posted: Sat Apr 18, 2020 11:35 pm Subject: Re: Unreal Facts! | |||||||
#10 Skaarj did 9/11. #11 Killing pupae is very satisfying. |
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Topic: Unreal Facts! | ||||||||
Karlthegreat Replies: 10 Views: 2571 |
Forum: Jokes and Fun Posted: Mon Apr 13, 2020 1:20 am Subject: Re: Unreal Facts! | |||||||
- An adult Brachiosaur can stomp you to death with one move, even if you have def relic. Source: personal experience. |
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Topic: Unreal Facts! | ||||||||
Karlthegreat Replies: 10 Views: 2571 |
Forum: Jokes and Fun Posted: Fri Apr 10, 2020 9:47 pm Subject: Re: Unreal Facts! | |||||||
Just slaughter them, it takes care of that problem. |
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Topic: destination Unreal Telegram-Group | ||||||||
Karlthegreat Replies: 7 Views: 3592 |
Forum: Website, IRC and Team Speak Posted: Thu Mar 12, 2020 8:56 pm Subject: Re: destination Unreal Telegram-Group | |||||||
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Topic: New here but old on UT | ||||||||
Karlthegreat Replies: 10 Views: 2781 |
Forum: Introduce Yourself Posted: Tue Mar 03, 2020 8:23 am Subject: Re: New here but old on UT | |||||||
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Topic: AD2, MH-PartyCrashers and MH-Mesopheric | ||||||||
Karlthegreat Replies: 18 Views: 4226 |
Forum: UT99 MonsterHunt Mapping Server Posted: Sat Feb 22, 2020 2:01 pm Subject: Re: New maps on Main(and other) dU.servers | |||||||
@Terraniux, since you asked for it and trying to recollect everything that was mentionned. PartyCrashers: - Only had a deemer malfunction in the Skaarj area (square court). Tried to fly the deemer, but somehow it wouldn't, then on second click I simply exploded. Had no weapons somehow either then. Pretty weird and I'm almost certain it's not related to the map. - You wrote something about music being supposed to change at some point (the end of the map). Nothing else on that map. Maybe the flies and gbags at the start tend to spawn a bit slowly, but that's not really that bad since it kills off the rushers when they try to come back to get a rest, and I'm all for killing rushers. Mesopheric: - Is the green text to launch you triggered by proximity to the door? If yes that can be bothersome if nobody approaches it :P
- I did not die A death pit could be fun.
- "Until" has 1 l (till has 2), "startgate" -> "stargate"
- Sometimes immediately, sometimes after a few attempts, but I managed to stand around on the jump pad.
- Sometimes the jumps tend to be a bit short, but I can live with that, walking in the air is not too much to ask for.
- The flies are slowpokes. Could they spawn faster maybe? - The gate to the final island didn't go down that easily on the run we had with Kryx. Maybe tie it more directly to the item being picked up? - Is it possible to count the items picked up? (i.e. 2 items to go, 1 item to go, etc.) - Re: more monsters: I think this map is fine with the number of monsters. It's more technical than kill-kill-kill, which is also awesome. Both maps are pretty fun to play and have some hilarious moments (especially the first statue on PartyCrashers ) |
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Topic: AD2, MH-PartyCrashers and MH-Mesopheric | ||||||||
Karlthegreat Replies: 18 Views: 4226 |
Forum: UT99 MonsterHunt Mapping Server Posted: Thu Feb 20, 2020 2:45 pm Subject: Re: New maps on Main(and other) dU.servers | |||||||
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