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MH-Godz*2011/2012?*

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UT Name: [SATA]Blood Asp UT Since: 1999
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PostPosted: Sat Jan 15, 2011 11:22 pm
PostPost subject:No icon MH-Godz*2011/2012?*
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New Godz map, this WAS supposed to be releasing sometime in 2009 but me and the other creator of it started getting more busy and kinda dropped this a while ago, however we are beginning to get more time and so have re-started the project and now are beginning work on it. Here is his part, the spawn:


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Then my part the Pupae Area, First the entry for it, then the actual arena, still plenty to do for pupae :)

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Last edited by EA_Elemental on Sun Jan 16, 2011 12:41 am; edited 2 times in total
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dU.Staff
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PostPosted: Sun Jan 16, 2011 12:22 am
PostPost subject:No icon Re: MH-Godz*2011/2012?*
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Wow.. loks very nice! Cool

But a crazy mix. Outside a big spacestation. Inside the stone outlook of a castle ;)

Cant wait to see the final one ;)

Wolfi
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UT Name: [SATA]Blood Asp UT Since: 1999
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PostPosted: Sun Jan 16, 2011 12:38 am
PostPost subject:No icon Re: MH-Godz*2011/2012?*
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hehe Wolfi, the idea of this map is a Godz map :p

Since when has a Godz map made sence ;)

Besides its not INSIDE the space station, The Space station is basically a giant portal generator Razz


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PostPosted: Sun Jan 16, 2011 12:59 am
PostPost subject:No icon Re: MH-Godz*2011/2012?*
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These screens are old but I really really like the way you set the teleporters at spawn. That's very elegant.

Cheers!
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PostPosted: Sun Jan 16, 2011 2:16 am
PostPost subject:No icon Re: MH-Godz*2011/2012?*
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I remember that map when it was announced, quite some time passed since then. It would be very good to see this map finished one day. Mr. Green


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UT Name: [SATA]Blood Asp UT Since: 1999
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PostPosted: Mon Jan 17, 2011 1:14 am
PostPost subject:No icon Re: MH-Godz*2011/2012?*
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Update: For the time being it is having a few problems, BSP Build Problems, Texurisation problems, etc.
It's being worked on for now to repair these problems. Will hopefully have new images available soon after further progress has been made. Smile


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PostPosted: Mon Jan 17, 2011 10:21 am
PostPost subject:No icon Re: MH-Godz*2011/2012?*
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This means the work goes now on? And possible to see a "beta/preview" this year ? ;)


Wolfi
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PostPosted: Mon Jan 17, 2011 10:51 am
PostPost subject:No icon Re: MH-Godz*2011/2012?*
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Update: The map is fully repaired, BSP Glitches no more :)

And Wolfi, if u want i will allow dU the (Ultimate???) Privillage of testing the map after each completed "sector" if u would like,
so after i finish the Pupae Area, allow u to have a test with a fully functional version of the Pupae God Sector :P

etc...

Anyway i'm still working on it when i get the time to and the story goes on Razz hehehe


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PostPosted: Thu Feb 10, 2011 3:39 pm
PostPost subject:No icon Re: MH-Godz*2011/2012?*
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EA_Elemental wrote (View Post):
Update: The map is fully repaired, BSP Glitches no more :)

And Wolfi, if u want i will allow dU the (Ultimate???) Privillage of testing the map after each completed "sector" if u would like,
so after i finish the Pupae Area, allow u to have a test with a fully functional version of the Pupae God Sector :P

etc...

Anyway i'm still working on it when i get the time to and the story goes on Razz hehehe
 


Hups, seams I missed that post  Embarassed ,
Yeah would be nice to have your map on the Mapping server for testing,to see the updates and the single steps you expand the maps.
Beta versions are welcome, too!

Wolfi
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