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Cyberia-Mix 
dU.Mapper

UT Name: Demona UT Since: 2000 Joined: Dec 12, 2010 Posts: 588 Location: irc://irc.epiknet.org/2LO Reputation: 337.5   votes: 10 Status: Offline




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Posted: Sun May 01, 2011 9:11 am
Post subject: Re: Test server player feedback & discussions |
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Who made MH-Skaarj'sGraveyard_fix (and MH-Skaarj'sGraveyard btw)?
I played it for the first time a couple days ago on another server, and now I see it actually was on our test server already. I don't think I'm the one who uploaded it there lol.
MH-[Rvsd]-TheGauntlet1 doesn't appear in the mapvote despite being in the server's map folder. Probably a MH-[* line missing in the mapvote .ini file.
Tried it offline however. It's a very pretty remake of the terribad MH-Gauntlet map, by a different person (Polisher.J, who's that?). |
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POTS 
Joined: Jul 23, 2010 Posts: 195
Reputation: 51.9   votes: 4 Status: Offline




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Posted: Sun May 01, 2011 11:01 pm
Post subject: Re: Test server player feedback & discussions |
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Last edited by POTS on Sat Sep 01, 2012 7:28 pm; edited 1 time in total |
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Cyberia-Mix 
dU.Mapper

UT Name: Demona UT Since: 2000 Joined: Dec 12, 2010 Posts: 588 Location: irc://irc.epiknet.org/2LO Reputation: 337.5   votes: 10 Status: Offline




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Posted: Mon May 02, 2011 5:06 am
Post subject: Re: Test server player feedback & discussions |
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Well if you look at the old TGES maps (espcially TGES05), there are some similarities so maybe.
So that map is this old then? Wonder how come it took so long for it to get noticed here.
EDIT: (^o^) is also the author's name used for Golgotha. Definitely Boom-Boy or Jinpachi.
Also, Skaarj'sGraveyard has a Shadow Skaarj like in Maboroshi. |
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Cyberia-Mix 
dU.Mapper

UT Name: Demona UT Since: 2000 Joined: Dec 12, 2010 Posts: 588 Location: irc://irc.epiknet.org/2LO Reputation: 337.5   votes: 10 Status: Offline




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Posted: Sun May 08, 2011 12:28 am
Post subject: Re: Test server player feedback & discussions |
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The test server maplist is starting to get long and old.
Not even all maps in the maplist thread need actual testing (ShootingGuys' fix for instance).
Wolfi, are you busy? If not, can we have a test session soon?
I played them all except Golgotha and UnrealWorld2 since they are too long. Other players have tried a lot of them too (Supa, Hellfire, POTS). |
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Cyberia-Mix 
dU.Mapper

UT Name: Demona UT Since: 2000 Joined: Dec 12, 2010 Posts: 588 Location: irc://irc.epiknet.org/2LO Reputation: 337.5   votes: 10 Status: Offline




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Posted: Sat Oct 22, 2011 9:05 pm
Post subject: Re: Test server player feedback & discussions |
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I've updated the . Mostly removed stuff that went to Main or old map versions.
As usual some maps still remain untested or unchecked.
I can say for sure that MH-Chthonian works and needs to be on Main.
I'm not sure about the others because it's been a long time since I played them now and I wouldn't want to say something wrong. I would need to play them again but I'm not going to do that alone once more. I'd like to see other people than me putting effort into this.
Then there are maps that would have gone on Private server in the past but can't anymore since it's mirroring Main. I'm thinking of Terra's maps and possibly old versions of Hellfire's maps.
And finally maps that don't seem to be able to move anywhere. MeltTown might go on Crazy maybe? And about Zacman's maps, I think he wanted to remake them or something. I don't remember if they actually work fine or not. |
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Terraniux 
UT Name: Terraniux UT Since: 1999 Joined: Jul 25, 2010 Posts: 1162
Reputation: 415.6   votes: 14 Status: Offline




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Posted: Sat Oct 22, 2011 9:14 pm
Post subject: Re: Test server player feedback & discussions |
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Quote: | Then there are maps that would have gone on Private server in the past but can't anymore since it's mirroring Main. I'm thinking of Terra's maps and possibly old versions of Hellfire's maps. |
Skaarj dungeon is too dark, CUBE too hard, destination dancefloor would be cool, but has no end. So I guess I have no options I am busy with some new projects though. |
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Cyberia-Mix 
dU.Mapper

UT Name: Demona UT Since: 2000 Joined: Dec 12, 2010 Posts: 588 Location: irc://irc.epiknet.org/2LO Reputation: 337.5   votes: 10 Status: Offline




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Posted: Wed Apr 18, 2012 12:32 am
Post subject: Re: Test server player feedback & discussions |
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New update of the .
I want to remind to the admins that MH-Chthonian has been ready for Main for ONE YEAR now, and that except Comatose and AfterDark for some reason all maps take AN AWFUL LONG TIME to get tested or moved to other servers.
During all this time I've been putting maps on the Mapping server in around 1 day on average after they were submitted to me. I can't do any better to help Main to get new maps.
Should I start to send repeated PMs to the admins like some mappers have (unneccessarily) done with me? |
Last edited by Cyberia-Mix on Wed Apr 18, 2012 12:53 am; edited 1 time in total |
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HellFire 
UT Name: }ElitE{HellFire` UT Since: 1999 Gender:  Joined: Jul 20, 2010 Age: 31 Posts: 548 Location: The Netherlands Reputation: 315.9   votes: 6 Status: Offline




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Posted: Wed Apr 18, 2012 12:52 am
Post subject: Re: Test server player feedback & discussions |
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Funny that I've said the same one or two days ago.
Seems thunderbolt & terra maps get added way faster everytime.
I'm also sure that I mentioned Glacialis being ready for a long time :f |
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Data_Destroyer 
Gender:  Joined: Jun 19, 2011 Posts: 586
Reputation: 65.5   votes: 2 Status: Offline




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Posted: Wed Apr 18, 2012 11:15 am
Post subject: Re: Test server player feedback & discussions |
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I have tested MH-SkaarjTowerF Today and the map is working good and its a nice map to add to main but the map is too long and big I almost finished the map alone but got beaten by the time So, it needs a lot of players to finish it within the time limit  |
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Cyberia-Mix 
dU.Mapper

UT Name: Demona UT Since: 2000 Joined: Dec 12, 2010 Posts: 588 Location: irc://irc.epiknet.org/2LO Reputation: 337.5   votes: 10 Status: Offline




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Posted: Sun Jun 02, 2013 5:20 am
Post subject: Re: Test server player feedback & discussions |
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Some admin please finally remove the Xmas mutator from the mapping server. I've tried to do it myself (removing DanesXmasV2 from the ServerPackages) but then items just become invisible. -_- |
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BlackWolf 
dU.Staff

UT Name: dU.BlackWolf UT Since: 1999 Joined: Jul 20, 2010 Age: 55 Posts: 822 Location: Berlin Reputation: 352.2   votes: 5 Status: Offline




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Posted: Sun Jun 02, 2013 7:15 pm
Post subject: Re: Test server player feedback & discussions |
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I looked outside the window and thought that winter is still not over :P
Its removed now ;)
Wolfi |
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Cyberia-Mix 
dU.Mapper

UT Name: Demona UT Since: 2000 Joined: Dec 12, 2010 Posts: 588 Location: irc://irc.epiknet.org/2LO Reputation: 337.5   votes: 10 Status: Offline




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Posted: Mon Jun 03, 2013 1:36 am
Post subject: Re: Test server player feedback & discussions |
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Ah it's much better. Thanks a lot. :D
And yeah the weather in Europe is terrible this spring.  |
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Cyberia-Mix 
dU.Mapper

UT Name: Demona UT Since: 2000 Joined: Dec 12, 2010 Posts: 588 Location: irc://irc.epiknet.org/2LO Reputation: 337.5   votes: 10 Status: Offline




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Posted: Fri Jun 14, 2013 8:56 pm
Post subject: Re: Test server player feedback & discussions |
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The following maps are currently waiting on the Mapping server to be uploaded on Main and so on.
Admins, check the Mapping server ftp's folder named "ToMainServer". All needed files are there.
Also, yes, my screenshots are bright.
MH-Nagrath, by Hellfire.
MH-UM-BlueTown, by -=]UM[=-Zac (not Zacman the Damned).
MH-LavaTower, by DoDo.
MH-Tarnished, by DoDo.
At my signal... \ everyone beg the admins! / |
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Data_Destroyer 
Gender:  Joined: Jun 19, 2011 Posts: 586
Reputation: 65.5   votes: 2 Status: Offline




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Posted: Sat Jun 15, 2013 2:51 am
Post subject: Re: Test server player feedback & discussions |
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Cyberia-Mix wrote (View Post): | At my signal... \ everyone beg the admins! / |
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-BoB- 
dU.Staff

UT Name: dU.BoB UT Since: 2005 Joined: Jul 20, 2010 Age: 50 Posts: 465 Location: England Reputation: 216.2   votes: 3 Status: Offline




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Posted: Tue Jun 18, 2013 6:14 pm
Post subject: Re: Test server player feedback & discussions |
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Sorry guys, I've been a bit rubbish recently as my RL has been so busy. I will try and get some time to move the maps to main. |
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-BoB- 
dU.Staff

UT Name: dU.BoB UT Since: 2005 Joined: Jul 20, 2010 Age: 50 Posts: 465 Location: England Reputation: 216.2   votes: 3 Status: Offline




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Posted: Sat Jun 22, 2013 12:31 am
Post subject: Re: Test server player feedback & discussions |
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All of the maps are on the main server now. |
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Cyberia-Mix 
dU.Mapper

UT Name: Demona UT Since: 2000 Joined: Dec 12, 2010 Posts: 588 Location: irc://irc.epiknet.org/2LO Reputation: 337.5   votes: 10 Status: Offline




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Posted: Sat Jun 22, 2013 12:39 am
Post subject: Re: Test server player feedback & discussions |
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Awesome BoB thank you. :D
Don't go too far there are more coming. :þ |
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HellFire 
UT Name: }ElitE{HellFire` UT Since: 1999 Gender:  Joined: Jul 20, 2010 Age: 31 Posts: 548 Location: The Netherlands Reputation: 315.9   votes: 6 Status: Offline




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Posted: Sat Jun 22, 2013 4:07 pm
Post subject: Re: Test server player feedback & discussions |
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Apparently Nagrath has been voted twice and crashed both times.
I assume that since it's not registered in the map statistics.
I tried playing it on Challenge/ChallengeSmall/Private and all three of them crashed when voting it.
After that I tried it on the Mapping and as always it works there.
Apart from some file being overwritten to the Main and other servers I can't think of anything else since its fine on the Mapping server.
Maybe an admin can take a look at the server logs if it listed what the exact reason is so I might can fix it if it's on my side. |
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