Welcome to destination Unreal
Please sign in Here or Register
warning  Welcome to destination Unreal, To access all areas of this site please register an account by clicking here now. warning

 


 
Recent Topics   Next 6 >>  
 Forum   Author   Replies   Last Post 
Female Officers · ToS Mapping Development and Skinning EvilGrins 0 Fri Apr 26, 2024 2:08 am
EvilGrins View latest post
Starfleet skin Mapping Development and Skinning EvilGrins 0 Sat Apr 20, 2024 11:52 am
EvilGrins View latest post
RoboCop skin Mapping Development and Skinning EvilGrins 0 Mon Apr 15, 2024 12:27 pm
EvilGrins View latest post
all server down General Server Chat or Problems Shado 0 Sun Apr 07, 2024 9:32 pm
Shado View latest post
Xcom MH maps for Garden of Death New Mapping Projects EvilGrins 0 Mon Apr 01, 2024 10:31 pm
EvilGrins View latest post
Screenshots Thread UT Screenshots and Movies POTS 397 Sun Mar 31, 2024 11:31 pm
EvilGrins View latest post
 

How about new MH maps ?
Goto page : 1, 2, 3, 4, 5, 6  Next
Post new topic   Reply to topic       printer-friendly view
destination Unreal Forum Index New Mapping Projects
View previous topic :: View next topic 
Author Message
DELETED germany.png


UT Name: K.A.A.L.
Joined: Oct 16, 2010
Age: 45
Posts: 315

Reputation: 61.3
votes: 2
Status: Offline
View user's profile

Send private message


PostPosted: Sat Nov 20, 2010 3:56 am
PostPost subject:No icon DoomTrooper News
Reply with quote

Hooray!
I finally found out how to add the skaarj necromutants soldier dark legionaires
soldier heretic centurios and brute razides to MH maps using the XidiaMPack.
So - once UTDoomTrooperIII is finished it will be easy to make wonderful maps with the skins.
I will of course implement the FinalWorlds weapons which are the same as PerUnreal but abit stronger.
Maybe I even find a server admin who plays only MutantChronicles maps then and excludes the original skins ... .

Mad  Mad  Mad
Back to top
DELETED germany.png


UT Name: K.A.A.L.
Joined: Oct 16, 2010
Age: 45
Posts: 315

Reputation: 61.3
votes: 2
Status: Offline
View user's profile

Send private message


PostPosted: Mon Dec 06, 2010 9:42 pm
PostPost subject:No icon DoomTrooper MH
Reply with quote

While on another boring session I spread my mind abit farther and found the perfect solution.
It is a map on a ruined city (of course by war) where the players start at a helicopter crashsite.
Then the way goes through a former street where they first meet the dark legionaires.
After proceeding waits a squad with a necro mutant which blocks second stage and spawnpoint.
The second section will be abit harder with new enemys and so on.
Under way there can be friendly unvulnerable bots which make small acts with creaturefactories in the sideways.
So the players finally reach the the saving defense station and finish the level.
But there shall also wait enemy snipers on high places which arent easy to kill ... .

P.S.: Thats of course still future music since the skins are far from final but its a extreme motivation ... .
Back to top
SGTFrAnKo uruguay.png


UT Name: SGTFranko UT Since: 2007 Gender: Gender:Male
Joined: Nov 29, 2010
Posts: 119

Reputation: 47
Status: Offline
View user's profile

Send private message


PostPosted: Tue Dec 07, 2010 11:15 pm
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

Terraniux wrote (View Post):
Hello everyone

As you might know I am a skilled mapper for Unreal Tournament.
Mappers for UT99 are very rare , and every year passing by  ...  the amount of mappers for UED2.0 is going down.  Crying or Very sad  

So my question is :
Shall I release some new maps for the server or is the interest for new maps 0,0% ?  need coffee


I am currently working on The Crystal Mine v2 , a complete new map based on the old crystal mine .
If you have a request or suggestions for a new map, then say so.

Terraniux
 


WTF do you mean with the mappers of UED are going down? you are really wrong ^^
you are seeing one ^^ and i wish the mappers of UED still alive..hidden or sumthin but we are much mappers to going extinction ^^
Back to top Visit member's Facebook: https://www.facebook.com/pages/destinationUnreal/68568886767
Sponsor
Tarantella uk.png


UT Name: Tarantella UT Since: 1999
Joined: Dec 06, 2010
Posts: 12

Reputation: 5.7
Status: Offline
View user's profile

Send private message


PostPosted: Fri Dec 10, 2010 7:11 pm
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

Hi.


Can you do a map fix for MH-ATAOO that allows the player to find a esr to one shot the RemoverSkaarjlord?  Smile
Back to top
Terraniux netherlands.png


UT Name: Terraniux UT Since: 1999
Joined: Jul 25, 2010
Posts: 1159

Reputation: 401.6
votes: 14
Status: Offline
View user's profile

Send private message


PostPosted: Sat Dec 11, 2010 1:53 am
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

Tarantella wrote (View Post):
Hi.


Can you do a map fix for MH-ATAOO that allows the player to find a esr to one shot the RemoverSkaarjlord?  Smile
 

I dont have access to the map directory, only admins have this permission. Or was the question pointed to someone else?
Back to top Visit poster's website Visit member's Facebook: https://www.facebook.com/pages/destinationUnreal/68568886767
Tarantella uk.png


UT Name: Tarantella UT Since: 1999
Joined: Dec 06, 2010
Posts: 12

Reputation: 5.7
Status: Offline
View user's profile

Send private message


PostPosted: Sat Dec 11, 2010 8:57 pm
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

A problem occured recently when one of the end of level bosses in MH-Terraniux-beta-11 dropped through a floor preventing the level from being completed.


The floor in question was this one here


Please login to see this image.
Get registered or Log in



Prior to that he was under heavy fire from me here


Please login to see this image.
Get registered or Log in



and posssibly others away to the left. He cloaked under fire then disappeared. I assumed he had died (too much text going by at time).


The boss was later to be found down below the floor and could not be damaged by redeemer though someone claimed to be doing slight damage with another weapon.
Back to top
Sponsor
Cyberia-Mix france.png

dU.Mapper
dU.Mapper

UT Name: Demona UT Since: 2000
Joined: Dec 12, 2010
Posts: 588
Location: irc://irc.epiknet.org/2LO
Reputation: 337.5
votes: 10
Status: Offline
View user's profile

Send private message


PostPosted: Sun Dec 12, 2010 4:32 am
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

Oh god I forgot to block this place. Thanks for the input.

If you want to damage him he has to be visible first, so if you're firing a redeemer make sure he hasn't any player in view so he won't go stealth during this time.
Back to top Visit poster's website
Master_Unreal usa.png


UT Name: Master_Unreal UT Since: 2006
Joined: Dec 12, 2010
Age: 27
Posts: 2

Reputation: 0.4
Status: Offline
View user's profile

Send private message

Send e-mail
PostPosted: Sun Dec 12, 2010 7:33 pm
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

UED Mappers going down? wut? hehehe

Yeah its been a looooong time since I was here, but anyways, there are still a good deal of mappers for UED 1.0/2.0, they probably just don't come on in here as much. Actually you're looking at a mapper right now.

These maps might not be the greatest for monster hunt, since they are a bit small, but if someone wants to take a look at them and see if it would be good for MH, thats fine. This is a single player pack I've been working on for awhile now, Unreal 1, its not really done yet and there is no name for it yet. Episode 1 however is complete, It might work on oldskool but I've never tried it. I figured I'd mention this here since I used to play here quite often  Smile
Please login to see this link
Get registered or Log in


download needed files and then go to Episode 1, download Map Files. There's a good deal of new stuff in this. The only map I can really say that might be good for MH is L4SHBoss.unr, it's got a neat surprise in it Smile
Back to top
EA_Elemental england.png


UT Name: [SATA]Blood Asp UT Since: 1999
Joined: Oct 03, 2010
Age: 31
Posts: 52

Reputation: 24.4
votes: 1
Status: Offline
View user's profile

Send private message


PostPosted: Sun Dec 12, 2010 8:22 pm
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

Mappers are still here, we just need a break from time to time, and since we dont get paid for our work we can go on break for as long as we want and whenever we want :Zwinker:


Please login to see this image.
Get registered or Log in

Please login to see this image.
Get registered or Log in
Back to top MSN Messenger
Sponsor
-BoB- uk.png

dU.Staff
dU.Staff

UT Name: dU.BoB UT Since: 2005
Joined: Jul 20, 2010
Age: 49
Posts: 465
Location: England
Reputation: 216.2
votes: 3
Status: Offline
View user's profile

Send private message


PostPosted: Sun Dec 12, 2010 9:19 pm
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

mappers need a break sometimes just like coders :Zwinker: hehe.

nice to see some more of the old faces here hooray bouncing
Back to top Visit poster's website MSN Messenger
Master_Unreal usa.png


UT Name: Master_Unreal UT Since: 2006
Joined: Dec 12, 2010
Age: 27
Posts: 2

Reputation: 0.4
Status: Offline
View user's profile

Send private message

Send e-mail
PostPosted: Sun Dec 12, 2010 11:44 pm
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

hehe, I also find myself taking a break from both  Very Happy1 I guess there was less mappers/coders last time I was here, cool to see there's more Smile
Back to top
Terraniux netherlands.png


UT Name: Terraniux UT Since: 1999
Joined: Jul 25, 2010
Posts: 1159

Reputation: 401.6
votes: 14
Status: Offline
View user's profile

Send private message


PostPosted: Tue Dec 14, 2010 11:38 am
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

Well, I am glad that what I said about mappers is untrue  Wink
Back to top Visit poster's website Visit member's Facebook: https://www.facebook.com/pages/destinationUnreal/68568886767
Sponsor
DELETED germany.png


UT Name: K.A.A.L.
Joined: Oct 16, 2010
Age: 45
Posts: 315

Reputation: 61.3
votes: 2
Status: Offline
View user's profile

Send private message


PostPosted: Fri Dec 17, 2010 12:55 am
PostPost subject:No icon Unreal lilke weapons
Reply with quote

Since we use the Unreal Tournament characters
to hunt the Unreal monsters new maps best have Unreal like weapons!  
In the recent pastI collected and tested all files I could get my mouse arrow on
and found these mods are the best:
FinalWorlds (all weapons are in one ufile!)
Perunreal (like the FWw but abit weaker)
WeaponsFactory (has even a cool oldskool biogun flamethrower!)
SevenBullets (kinda overpowered but good for secret special weapon)
Oldskool
ChaosUT
XidiaMPack

I didnt check them online though.
In my next MH map MeltTown (I will start immediately after finishing WeirdCorpsV2 skins)
there will be many houses with kralls and each shall hide a different weapon or pickup
so that ist fun to clear them all before assaulting the skaarj castle ... .
Back to top
gopostal blank.png



Joined: Jul 22, 2010
Posts: 15

Reputation: 45.4
votes: 1
Status: Offline
View user's profile

Send private message


PostPosted: Wed Dec 22, 2010 7:04 am
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

You do realize this KAAL guy is seriously bad news?
Please login to see this link
Get registered or Log in


He's banned all over and keeps looking for places to post his stolen work. You should chat Feralidragon (XXX) if you have doubts.
Back to top
Terraniux netherlands.png


UT Name: Terraniux UT Since: 1999
Joined: Jul 25, 2010
Posts: 1159

Reputation: 401.6
votes: 14
Status: Offline
View user's profile

Send private message


PostPosted: Wed Dec 22, 2010 11:23 am
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

@gopostal:
New Reset Bot List + Scaled Epic Models++
Please login to see this link
Get registered or Log in


Are these creations also from other coders/developers?

And then:

Quote:
Just for the record, Kaal didn't take out the link yet, and he got plenty of time until now (and I know he has been active and registered to do so, even after NeoNite's warning).

Also, at least 2 of the "new" links he placed there claiming being his work, are actually stolen. I don't remember the name of the creator of one of them, but regarding U2Vehicles, they are actually from .:..: (one of the actual still active coders/modders in Unreal, and also developing patches and so for it), and that version in particular was me who modified (made fixes so they could be used with older renderers [such as the good old D3D7], the could be scaled properlly and that they could be used in team games with no problems at all).

This fix was for Kaal only as he claimed he would only use the fix to be able to play with the vehicles with the bots, nothing more. Therefore, I didn't ask .:..: permission to fix his work, since this should be a private fix so he could enjoy the pack, and NOT a public one. If it was to be public, I would have asked permission first (this is the way it works on open source stuff in games, as a matter of respect for the time spent to do something NEW, FREE and ENJOYABLE for a game we all like).

Not only he completelly spit on my face by making a public release, as he claims now it to be his own work, and exclusivelly for this mod of his.


Guys, he stole that mod and he's claiming it's his.

I advice all of you guys checking those links and see if he didn't steal anything yours as well. Because it's easy to steal and claim it's yours, but it's not easy to do something from scratch, specially as complex as U2Vehicles and other complex mods (and I am constantly feeling that on my skin, something Kaal doesn't know or respect).

And if we developers do something for a game, is because we like the game and the community/players, and expect at least that no one just comes and grabs our work, which can have huge efforts and many hours of work put on it, specially those hours which we aren't really creating a thing, but actually fixing it and optimizing to run faster and more stable, which is what takes most of the time and is the most annoying part.


I personally sugest the close of this thread, and perhaps its move to some archive or trash (due to stolen work, and since even after a moderator warning, he didn't do a thing), and at least a temporary ban from these forums (for being a thief). But again, just a sugestion though
 


I didnt know  Surprised, I think you are right. Confused
Back to top Visit poster's website Visit member's Facebook: https://www.facebook.com/pages/destinationUnreal/68568886767
Sponsor
DELETED germany.png


UT Name: K.A.A.L.
Joined: Oct 16, 2010
Age: 45
Posts: 315

Reputation: 61.3
votes: 2
Status: Offline
View user's profile

Send private message


PostPosted: Wed Dec 22, 2010 1:27 pm
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

I seriously did never steal anything except candys from my parents!
The uploads are mostly collection packages or hard work and the ban was for another reason.
I really dont understand how certain guys dare to suck me on purpose ... .

BTW - gopostal? isnt there a terrible spam hack which discredits the unrealeditor out with that name ...?
Back to top
Zacman_the_damned australia.png


UT Name: Zacman_The_Damned UT Since: 2006
Joined: Nov 13, 2010
Age: 30
Posts: 114
Location: Under your bed with a chainsaw :)
Reputation: 62.5
votes: 1
Status: Offline
View user's profile

Send private message


PostPosted: Wed Dec 22, 2010 3:03 pm
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

Um no, there is not, and that was the worst and most obvious attempt at discrediting someone as a spambot I've seen  Confused
Back to top MSN Messenger Visit member's Facebook: https://www.facebook.com/pages/destinationUnreal/68568886767
-BoB- uk.png

dU.Staff
dU.Staff

UT Name: dU.BoB UT Since: 2005
Joined: Jul 20, 2010
Age: 49
Posts: 465
Location: England
Reputation: 216.2
votes: 3
Status: Offline
View user's profile

Send private message


PostPosted: Wed Dec 22, 2010 4:34 pm
PostPost subject:No icon Re: How about new MH maps ?
Reply with quote

I have to admit, most of the stuff that Kaal posted in that other thread I had no idea what he was trying to achieve or show us.
Back to top Visit poster's website MSN Messenger
Sponsor
Display posts from previous:

Post new topic   Reply to topic    printer-friendly view
destination Unreal Forum Index   New Mapping Projects
Goto page : 1, 2, 3, 4, 5, 6  Next
Page 1 of 6
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum

Related topics
 Topics   Replies   Author   Views   Last Post 
No new posts destination Unreal MonsterHunt statistics open (beta) 35 BlackWolf 15392 Sun Oct 30, 2011 2:41 pm
BlackWolf View latest post
No new posts Unreal Editor Tutorials 9 Terraniux 6697 Fri Aug 19, 2011 12:09 am
DELETED View latest post
No new posts destination Unreal has moved to a better server 5 BlackWolf 5019 Mon Jan 03, 2011 11:16 pm
Supa_Angel View latest post
No new posts destination Unreal Privat Server 1 BlackWolf 4026 Mon Oct 04, 2010 5:20 pm
THUNDERBOLT View latest post
No new posts Oldskool Unreal 1 models/ Valavatar? 4 Jaypeezy 3478 Sat Sep 25, 2010 4:54 am
Jaypeezy View latest post
 




Theme designed and coded by PHPNuke Themes © All times are UTC + 2 Hours [DST enabled]
Forums ©

Spambot Killer
Site Map

[News Feed] [Forums Feed] [Downloads Feed] [Web Links Feed] Powered by HTML Purifier[Validate robots.txt]


PHP-Nuke Copyright © 2006 by Francisco Burzi.
All logos, trademarks and posts in this site are property of their respective owners, all the rest © 2006 by the site owner.
Powered by Nuke Evolution 2.0.7 - Nuke-Evolution Xtreme 2.0 Edition.

[ Page Generation: 0.16 Seconds | Memory Usage: 10.08 MB | DB Queries: 130 ]

Do Not Click [ Home | Forums | Downloads | Contact Us | Back To Top ]