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MH-HaveFunBuddyFinalX
Match Infos
MatchID:115896
Players:16
Teamscore:100,282
Monsterleft:1
Deaths:62
Suicides:0
TeamKills:1
Distance traveled:55,60km
Map Time:00:52:38
Playdate:2015-09-20 09:13:07
Team Awards:
  PlayerScoreDeathsSuicidesTeamKillsTimeDistance
easylee0 0 0 0 00:52:37 1,04km
UltraMagnetic74893 13 0 0 00:52:37 9,85km
Dem0 0 0 0 00:52:37 0,00km
Starscream117429 10 0 1 00:52:37 11,45km
Player*46045 10 0 0 00:31:20 9,06km
<<!>>20223 7 0 0 00:30:15 4,57km
Joe_Dirt4754 5 0 0 00:28:19 4,32km
McQueen563 2 0 0 00:26:14 1,16km
[TDdO]94087 2 0 0 00:19:51 3,97km
HUAKA-BUGA4753 5 0 0 00:18:14 3,48km
water52253 4 0 0 00:16:57 2,44km
(CZ)Pol0 0 0 0 00:13:03 0,07km
theMuffinMen50028 2 0 0 00:11:27 1,95km
Ninja_Pirate2903 0 0 0 00:07:11 0,56km
Marshmallow397 2 0 0 00:07:03 1,45km
FAZI6084 0 0 0 00:01:18 0,24km

Monster Kill Statistic
Player Other TOTAL
easylee 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UltraMagnetic 3/1 16/1 1 1 0 0 0 4 0 1/2 0 0 1 0/1 4 0 0 0 37/9 68
Dem 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Starscream 0 1/1 0 3 0 0 0 68 0 0 0 0 1 1 0 0 0 0 91/10 165
Player* 5 0/1 1/1 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 9/8 19
<<!>> 0 4 0 0 0 0 0 3 1 6/2 0 0 0 0 0 0 0 0 5/6 19
Joe_Dirt 0 3/1 0 0 0 0 0 1 0 1/2 0 0 0 0 0 0 0 0 3/3 8
McQueen 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1/2 2
[TDdO] 0 0 1 0 0 0 0 2 0 0 1 0 1 0 0 0 0 0 3/3 8
HUAKA-BUGA 0 0 0 0 0 0 0 0 0 0 0 0 1 0/1 0 0 0 0 3/4 4
water 0 18 0 0 0 0 0 0 0 5/4 0 0 0 0 4 2 0 0 5 34
(CZ)Pol 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
theMuffinMen 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0/4 1
Ninja_Pirate 0 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 7
Marshmallow 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1/2 1
FAZI 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Monster killed         Killed by Monster
Chatlog
2015-09-20 08:24.31 (CZ)Pol: omg
2015-09-20 08:24.33 easylee: but, the time ive played wasnt about playing only
2015-09-20 08:24.38 easylee: talks like these
2015-09-20 08:24.43 easylee: hey ultra
2015-09-20 08:24.44 UltraMagnetic: hi all
2015-09-20 08:24.49 UltraMagnetic: hey bud
2015-09-20 08:25.00 easylee: made most part of it
2015-09-20 08:25.09 Dem: lee today´s games try to emulate relief on flat surfaces through lighting
2015-09-20 08:25.20 easylee: thats what ive meant
2015-09-20 08:25.24 easylee: exactly
2015-09-20 08:25.30 easylee: cool
2015-09-20 08:25.39 Ninja_Pirate: with my rough calculations, i´ve spent somewhere between 9 - 10,000 hours on this game
2015-09-20 08:25.42 easylee: phew nice u understood the aspect of my thought
2015-09-20 08:25.46 Dem: lol
2015-09-20 08:25.51 Dem: yeah most games do that
2015-09-20 08:25.54 easylee: crazy
2015-09-20 08:26.02 Dem: i don´t really mind that though
2015-09-20 08:26.07 Dem: i think it´s rather clever
2015-09-20 08:26.21 easylee: yeah but still gives the lack of reality feeling
2015-09-20 08:26.35 easylee: but it will be solved on a diff level anyway
2015-09-20 08:26.46 easylee: with new VR techniques
2015-09-20 08:27.17 Dem: don´t think vr solves this in any way lol
2015-09-20 08:27.24 easylee: u dont?
2015-09-20 08:27.37 Dem: you still use the same techniques
2015-09-20 08:27.46 easylee: in coding u mean
2015-09-20 08:27.50 Dem: rendering
2015-09-20 08:28.22 easylee: thkx for all the insight
2015-09-20 08:28.34 Dem: it is much lighter on memory to simulate relief with surface data
2015-09-20 08:28.55 Dem: than have that amount of polygons on the area
2015-09-20 08:29.05 Dem: they made that choice
2015-09-20 08:29.10 easylee: i understand
2015-09-20 08:29.17 Dem: most people prefer it that way for realism issues actually
2015-09-20 08:29.47 Dem: i agree on how dumb it is though to think how nicely the pavement reflects the sun
2015-09-20 08:29.53 Dem: to crouch and see it´s a damn sheet
2015-09-20 08:30.02 easylee: now u got me^^
2015-09-20 08:30.09 easylee: here is my idea
2015-09-20 08:30.10 Dem: but it´s all about the illusion lol
2015-09-20 08:30.15 easylee: right
2015-09-20 08:30.19 easylee: .-)
2015-09-20 08:30.31 easylee: u see the philosophical aspects of making gmaes?
2015-09-20 08:31.08 easylee: its underestimated
2015-09-20 08:31.14 Dem: one of the things i hate in ut2004
2015-09-20 08:31.34 Ninja_Pirate: going to have to leave you guys to it. i really should get some sleep
2015-09-20 08:31.37 easylee: why do i always get the deemers when i talk lol
2015-09-20 08:31.40 Dem: ok ninja cu
2015-09-20 08:31.46 easylee: ok ninja nn^^
2015-09-20 08:31.52 easylee: have a good week^^
2015-09-20 08:32.02 Dark_Angel_Wolf: good
2015-09-20 08:32.07 easylee: gues he was about to sleep on the kb lol
2015-09-20 08:32.13 Dem: in ut when you do complex archi you won´t be able to align textures
2015-09-20 08:32.16 Dem: ut99
2015-09-20 08:32.38 Dem: on 2004 you can through external 3d modeling programs
2015-09-20 08:32.53 easylee: u cant use them in 99?
2015-09-20 08:32.56 Dem: you can make convoluted pipes with perfectly fitting coating in all directions
2015-09-20 08:33.12 Dem: but doing so
2015-09-20 08:33.23 Dem: you most likely stretch the textures you´re using
2015-09-20 08:33.28 Dem: sometimes in awful ways
2015-09-20 08:33.41 Dem: and i see that too much in 2004
2015-09-20 08:33.51 Dem: there´s no "close-up harmony" in the game
2015-09-20 08:33.58 Dem: because everything is stretched in various directions
2015-09-20 08:34.07 easylee: its the same in 99 very often
2015-09-20 08:34.12 easylee: or similiar
2015-09-20 08:34.14 Dem: that is really unsettling
2015-09-20 08:34.50 easylee: and the reason is the use of externally created models and textures?
2015-09-20 08:34.51 Dem: but it´s like your 3d feeling issue
2015-09-20 08:35.14 Dem: the games are made with the intent that people are more bothered by the overall feeling
2015-09-20 08:35.16 Dem: not the close up
2015-09-20 08:35.23 Dem: and i think they´re right
2015-09-20 08:35.42 easylee: yes and no
2015-09-20 08:35.51 easylee: the first impression which lasts
2015-09-20 08:35.54 easylee: for some time
2015-09-20 08:36.00 easylee: is the overall feeling
2015-09-20 08:36.08 Dem: it´s possible to make complex shapes that won´t look stretched
2015-09-20 08:36.16 Dem: but then you need better textures
2015-09-20 08:36.27 Dem: = much more time and ram lol
2015-09-20 08:36.32 easylee: yes
2015-09-20 08:36.53 easylee: the textures didnt slow down the game at all in my case
2015-09-20 08:37.01 easylee: so why shozuld i care
2015-09-20 08:37.05 easylee: i mean
2015-09-20 08:37.14 easylee: as long as the game isnt affected
2015-09-20 08:37.24 easylee: i want as much detail i can get
2015-09-20 08:37.36 easylee: speaking as a customer lol
2015-09-20 08:38.04 easylee: why do i always get the deemers when i have conversations lol
2015-09-20 08:38.12 Dem: generally game engines get like this and i have troubles with this as well compared to most
2015-09-20 08:38.32 Dem: to make stuff more complex more detailed
2015-09-20 08:38.38 Dem: better overall
2015-09-20 08:38.44 Dem: they do so at the expense of detail
2015-09-20 08:39.14 Dem: again the hallway thing and the stretched textures
2015-09-20 08:39.29 Dem: because a 2004 pilar would be a lot more complex than in 99
2015-09-20 08:40.30 Dem: you can´t spend the same amount of time/polygon on 2004 than on 99
2015-09-20 08:40.41 Dem: work would never end
2015-09-20 08:41.01 Dem: lot of detail stuff is done roughly
2015-09-20 08:41.18 Dark_Angel_Wolf: bad map
2015-09-20 08:41.19 Player6:hi
2015-09-20 08:41.22 Dark_Angel_Wolf: hi
2015-09-20 08:41.26 Dem: with the idea that it looks good enough when viewed normally
2015-09-20 08:41.32 |uK|Lady*Stardust´!:Hello :)
2015-09-20 08:41.45 easylee: hey lady^^
2015-09-20 08:41.47 Dem: hi
2015-09-20 08:42.02 easylee: you remember the conversation you had last night?
2015-09-20 08:42.06 |uK|Lady*Stardust´!:hows it going
2015-09-20 08:42.07 Dem: so what you often have is a flat corridor wall
2015-09-20 08:42.22 easylee: about the adapttive flexible maps
2015-09-20 08:42.26 Dem: with pilars full of polygons sticking out
2015-09-20 08:42.36 easylee: which change?
2015-09-20 08:42.46 Dem: but when you look at the part where the pilar connects with the wall
2015-09-20 08:42.55 Dem: you clearly see it goes through
2015-09-20 08:43.11 Dem: and it´s just a thing put there cutting the wall in 2
2015-09-20 08:43.18 easylee: ok now another idea which comes to my mind
2015-09-20 08:43.25 Dem: i had a lot of troubles with that
2015-09-20 08:43.29 easylee: i c
2015-09-20 08:43.36 Dem: but i understand that it´s a sacrifice you have to do to work fast
2015-09-20 08:43.47 easylee: concerning that
2015-09-20 08:43.52 easylee: the time aspect
2015-09-20 08:43.56 easylee: my idea
2015-09-20 08:44.06 easylee: u remember the idea of a changing map
2015-09-20 08:44.11 Dem: yes
2015-09-20 08:44.18 easylee: u talked about i t
2015-09-20 08:44.21 easylee: ok
2015-09-20 08:44.24 easylee: now
2015-09-20 08:44.35 easylee: making games ia bit like creating worlds
2015-09-20 08:44.40 easylee: is*
2015-09-20 08:44.44 easylee: so
2015-09-20 08:44.48 easylee: if you now
2015-09-20 08:45.06 easylee: include the aspect of selfevolving life
2015-09-20 08:45.13 Dark_Angel_Wolf: sorry
2015-09-20 08:45.26 easylee: and include this in game design
2015-09-20 08:45.40 easylee: with selfprogramming AI
2015-09-20 08:45.52 easylee: lilttle selfprogramming entities
2015-09-20 08:46.06 easylee: then the detail aspect shouldnt be a problem anymore
2015-09-20 08:46.39 Dem: what can i say lol
2015-09-20 08:46.40 easylee: i hope its understandable what i mean
2015-09-20 08:46.46 Dem: you´re thinking too far from the box i think
2015-09-20 08:46.54 easylee: i do lol
2015-09-20 08:47.02 easylee: but only to come back to the box
2015-09-20 08:47.16 easylee: i c the future
2015-09-20 08:47.32 easylee: u cant earn anything with things that exist
2015-09-20 08:47.35 Dem: i believe such a tool would certainly sell to companies that need level designers
2015-09-20 08:47.40 easylee: or things that will exist in a few years
2015-09-20 08:47.57 easylee: u have to work on stuff that will exist in 10 y
2015-09-20 08:48.03 Dem: see back when i started mapping on doom
2015-09-20 08:48.34 Dem: typically every line angle etc in the map would have been touched by your mouse
2015-09-20 08:48.52 Dem: nowadays you enter parameters into a dialog box
2015-09-20 08:48.57 Dem: and the game builds you a landscape
2015-09-20 08:49.11 easylee: .::LOL::.
2015-09-20 08:49.17 Doc_Holliday: hi Easy
2015-09-20 08:49.20 Dem: hello
2015-09-20 08:49.20 easylee: the game builds
2015-09-20 08:49.24 Doc_Holliday: hi
2015-09-20 08:49.24 easylee: hey doc^^
2015-09-20 08:49.25 Player6: hi
2015-09-20 08:49.29 easylee: how that?
2015-09-20 08:49.29 Dark_Angel_Wolf: hi
2015-09-20 08:50.11 easylee: but then my thought isnt that far fetched isnt it?
2015-09-20 08:50.21 Dark_Angel_Wolf: (
2015-09-20 08:50.21 easylee: it basically is existing already
2015-09-20 08:50.31 Dem: at a basic level yeah
2015-09-20 08:50.33 easylee: but it just have to be done better
2015-09-20 08:50.40 Dem: but for what you´re talking about
2015-09-20 08:50.52 Dem: you´d kinda be the elon musk of 3d building
2015-09-20 08:51.03 easylee: well why not?
2015-09-20 08:51.03 Dem: or the guy you were talking about earlier lol
2015-09-20 08:51.37 easylee: elon musk just thought bigger as well and still does
2015-09-20 08:51.44 easylee: its the key
2015-09-20 08:51.56 Dem: i´m very interested in having a program like that anyway even at a simple level
2015-09-20 08:52.11 easylee: i mean
2015-09-20 08:52.15 easylee: i would go further
2015-09-20 08:52.28 easylee: you heard of the theory of complexe systems?
2015-09-20 08:52.34 Dem: dunno
2015-09-20 08:52.38 easylee: its a science
2015-09-20 08:52.47 easylee: similiar to chaos theory
2015-09-20 08:52.56 Doc_Holliday: Cwash
2015-09-20 08:53.04 easylee: its now necessary for simulations and many other sciences
2015-09-20 08:53.16 easylee: like finances
2015-09-20 08:53.21 easylee: world economy
2015-09-20 08:53.25 easylee: nanatech
2015-09-20 08:53.27 easylee: lol
2015-09-20 08:53.30 easylee: nanotech
2015-09-20 08:53.35 easylee: sports
2015-09-20 08:53.38 easylee: everywhere
2015-09-20 08:53.39 |uK|Lady*Stardust´!:doc doc doc doc
2015-09-20 08:53.42 easylee: weather
2015-09-20 08:53.48 Dem: finance eats whatever math theory it hears of lol
2015-09-20 08:53.49 easylee: so
2015-09-20 08:53.55 easylee: lol
2015-09-20 08:53.58 easylee: .-)
2015-09-20 08:54.06 Dem: WOOPS TOO LATE
2015-09-20 08:54.10 Doc_Holliday: LADY :D
2015-09-20 08:54.15 |uK|Lady*Stardust´!:Hello :)
2015-09-20 08:54.22 Doc_Holliday: I keep crashing on that end bit
2015-09-20 08:54.22 easylee: if u integrated
2015-09-20 08:54.25 |uK|Lady*Stardust´!:D:
2015-09-20 08:54.32 easylee: complex theory
2015-09-20 08:54.32 Doc_Holliday: not long now huh :)))))))))))))))))))
2015-09-20 08:54.37 Hunter: Hello)
2015-09-20 08:54.40 easylee: in programming
2015-09-20 08:54.41 |uK|Lady*Stardust´!:no like 2 hours xP
2015-09-20 08:54.42 |uK|Lady*Stardust´!:well
2015-09-20 08:54.44 |uK|Lady*Stardust´!:yea
2015-09-20 08:54.52 easylee: which often is the case in AI development already
2015-09-20 08:54.56 Doc_Holliday: 2 hours my word....so time´s up
2015-09-20 08:55.03 |uK|Lady*Stardust´!:pretty much
2015-09-20 08:55.12 |uK|Lady*Stardust´!:just popped in here to see if you was on xP
2015-09-20 08:55.33 Doc_Holliday: d´awwwwwwwwwwwwwwwwwwwwwwwwwwwwww how sweet.............I´m glad I saw you :D
2015-09-20 08:55.39 easylee: u can integrate it to develop AI for game development
2015-09-20 08:55.51 Doc_Holliday: !o
2015-09-20 08:55.54 easylee: so the work could be done
2015-09-20 08:56.00 |uK|Lady*Stardust´!:heeh, glad i saw you too :)
2015-09-20 08:56.02 easylee: a lot more by the engine itself
2015-09-20 08:56.36 Dem: well
2015-09-20 08:56.45 easylee: extend the capability of the biblios
2015-09-20 08:56.51 |uK|Lady*Stardust´!::O GIANT BOOK
2015-09-20 08:57.10 Dem: with neural networks lately people are trying all kinds of stuff
2015-09-20 08:57.19 easylee: yes
2015-09-20 08:57.29 Dem: like drawing landscapes or games level through databases of images
2015-09-20 08:57.34 Dem: levels*
2015-09-20 08:57.37 Dem: 2d
2015-09-20 08:57.38 easylee: yes
2015-09-20 08:57.49 easylee: i mean
2015-09-20 08:58.03 easylee: why waste time with work of the last century (literally)
2015-09-20 08:58.04 Dem: so it might actually be faster to let the algos do stuff at random and pick the good results at the end
2015-09-20 08:58.15 Dem: than programing the thing that will just output the good results
2015-09-20 08:58.42 easylee: exactly the controlled random aspect
2015-09-20 08:58.48 easylee: is what i was talking about
2015-09-20 08:59.25 easylee: u just need some experienced programmers
2015-09-20 08:59.30 easylee: sell them the idea
2015-09-20 08:59.31 Doc_Holliday: !o
2015-09-20 08:59.35 easylee: inspire them
2015-09-20 08:59.40 easylee: then they can do it
2015-09-20 09:00.28 easylee: we often are too used to old habits, in feetime and in working progresses
2015-09-20 09:00.35 easylee: free*
2015-09-20 09:00.47 Dem: definitely too much ata
2015-09-20 09:00.52 easylee: .::LOL::.
2015-09-20 09:01.01 easylee: yea, crazy thing
2015-09-20 09:01.13 easylee: but its a symbol
2015-09-20 09:01.21 easylee: for what ive intended to say
2015-09-20 09:01.26 easylee: hey muff gm^^
2015-09-20 09:01.32 UltraMagnetic: hi mm
2015-09-20 09:01.43 theMuffinMen: morgen E :)
2015-09-20 09:01.47 theMuffinMen: hy UM :)
2015-09-20 09:01.55 theMuffinMen: whats up doc? :)
2015-09-20 09:02.14 easylee: dem i need a short espresso break^^
2015-09-20 09:02.30 easylee: u still will be here?
2015-09-20 09:02.50 easylee: .-)
2015-09-20 09:02.52 easylee: brb
2015-09-20 09:05.24 Doc_Holliday: hahahahah awwww thank you
2015-09-20 09:05.29 Doc_Holliday: opps! lol
2015-09-20 09:05.45 Doc_Holliday: !o
2015-09-20 09:07.11 easylee: muff
2015-09-20 09:07.24 theMuffinMen: witch way?
2015-09-20 09:08.01 easylee: lol was it the right one muf?
2015-09-20 09:08.22 easylee: i fear not lol
2015-09-20 09:08.43 theMuffinMen: the way was right but the muffin fall :P
2015-09-20 09:09.09 easylee: this one is right
2015-09-20 09:09.13 easylee: sorry
2015-09-20 09:09.41 easylee: .::LOL::.
2015-09-20 09:10.29 Dem: i asked cow about that stuff yesterday
2015-09-20 09:10.35 Dem: because i only know 1 game that does it
2015-09-20 09:10.40 Hunter: -.-
2015-09-20 09:10.40 Dem: though i haven´t really looked
2015-09-20 09:10.56 Dem: it´s an indie one somewhat
2015-09-20 09:11.00 Dem: collaborative
2015-09-20 09:11.09 easylee: its interesting
2015-09-20 09:11.22 easylee: as i was hoping for maps which could do that
2015-09-20 09:11.30 Dem: 1st person survival where you try to escape from an underground facility
2015-09-20 09:11.40 easylee: the name was?
2015-09-20 09:11.44 Dem: scp containment breach
2015-09-20 09:11.46 Hunter: help!
2015-09-20 09:11.48 easylee: Thank You!
2015-09-20 09:11.56 Dem: there´s quite some backstory to it
2015-09-20 09:11.57 Dem: anyway
2015-09-20 09:12.06 easylee: interesting
2015-09-20 09:12.12 easylee: hey fazi gm^^
2015-09-20 09:12.20 Dem: i didn´t play it but watched lots of vids throughout the different updates
2015-09-20 09:12.20 FAZI: heya all
2015-09-20 09:12.22 Dem: hi fazi
2015-09-20 09:12.28 theMuffinMen: hy
2015-09-20 09:12.59 Dem: the map map is a patchwork of different rooms
2015-09-20 09:13.03 easylee: (game) programming and many many other things are nothing but paaterns and compatibility
2015-09-20 09:13.05 Dem: -map
2015-09-20 09:13.23 Doc_Holliday: !o
2015-09-20 09:13.31 easylee: stitching patterns to a working entity
2015-09-20 09:13.41 easylee: so
2015-09-20 09:13.47 easylee: if things get complex
2015-09-20 09:13.49 theMuffinMen: !v
2015-09-20 09:13.57 easylee: the theory of complex systems
2015-09-20 09:14.07 easylee: tries to find patterns and laws
2015-09-20 09:14.14 easylee: which describe the complexity
2015-09-20 09:14.19 easylee: and reoccur
2015-09-20 09:14.32 easylee: so u can use them
2015-09-20 09:14.36 easylee: to predict
2015-09-20 09:14.36 Hunter: -.-
2015-09-20 09:14.40 easylee: or to design

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