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Chatlog |
2011-03-20 03:59.37 tr0y: !s 2011-03-20 03:59.45 tr0y:back to BG 2011-03-20 03:59.54 tr0y:what i really did not like at all 2011-03-20 03:59.59 tr0y:concerning the moves 2011-03-20 04:00.09 tr0y:he ALWAYS kneeled behind me 2011-03-20 04:00.12 Bk__[Mc]: readyççççs 2011-03-20 04:00.16 Janssen:YEP! 2011-03-20 04:00.20 tr0y:so i got killed instantly 2011-03-20 04:00.24 Janssen:kneel and then dodge out 2011-03-20 04:00.25 tr0y:if a monster shot me 2011-03-20 04:00.29 tr0y:yep 2011-03-20 04:00.36 Janssen:dodge out into me, dead 2011-03-20 04:00.39 tr0y:lol 2011-03-20 04:00.56 tr0y:so i c we have the same experiences 2011-03-20 04:00.59 tr0y:lol 2011-03-20 04:01.09 Janssen:yeah we´d know if he were back 2011-03-20 04:01.14 tr0y::-) 2011-03-20 04:01.20 tr0y:if it is not jetlag^^ 2011-03-20 04:01.22 tr0y:LOL 2011-03-20 04:01.55 Bk__[Mc]: aahhahaha 2011-03-20 04:02.05 tr0y:but i am happy to c that things are more relaxed here now 2011-03-20 04:02.06 Janssen:i guess his kneeling enticed ppl to go near him 2011-03-20 04:02.22 tr0y:what u mean? 2011-03-20 04:02.38 Janssen:like a sniper position, enticing ppl to back him up next to him 2011-03-20 04:02.51 tr0y:yes 2011-03-20 04:03.08 tr0y:thats the psychological point 2011-03-20 04:03.13 tr0y:i agree totally 2011-03-20 04:03.37 Janssen:avoiding him became counter-intuitive 2011-03-20 04:04.08 tr0y:i can see we do have some simularities in our analysis 2011-03-20 04:04.23 Janssen:yep 2011-03-20 04:04.26 tr0y:interesting 2011-03-20 04:04.37 tr0y:never talked like that about it with anyone yet 2011-03-20 04:04.42 tr0y:nice to c 2011-03-20 04:04.43 Jetlagg: !s 2011-03-20 04:05.02 tr0y:GO RATHS!!^^ 2011-03-20 04:05.04 tr0y:lol 2011-03-20 04:05.05 Janssen:he had a unique style 2011-03-20 04:05.11 tr0y:yep 2011-03-20 04:05.14 Janssen:couldn´t talk much about anyone else 2011-03-20 04:05.25 tr0y:i could lol 2011-03-20 04:05.35 tr0y:most players do have unique styles 2011-03-20 04:05.44 tr0y:most longtermers 2011-03-20 04:06.12 tr0y:to me it still is very fascniating to c that.... 2011-03-20 04:06.24 tr0y:u can identify players by their avatars 2011-03-20 04:06.28 Janssen:unique game in that way 2011-03-20 04:06.34 tr0y:by their style 2011-03-20 04:06.51 Janssen:i can´t really do that on other fps 2011-03-20 04:07.10 tr0y:one example is boogie too 2011-03-20 04:07.12 tr0y:and 2011-03-20 04:07.17 tr0y:its interesting 2011-03-20 04:07.25 tr0y:he only player i have met so far 2011-03-20 04:07.30 tr0y:who played similiar 2011-03-20 04:07.35 tr0y:is hellfire 2011-03-20 04:07.40 Janssen:i´m not a fray jumper 2011-03-20 04:07.45 tr0y:when ive met hf first 2011-03-20 04:07.57 tr0y:i shortly thought of him as boogie 2011-03-20 04:08.18 tr0y:the tray jumpers are annoying 2011-03-20 04:08.28 tr0y:they mostly do it for their advantage 2011-03-20 04:08.31 tr0y:sux 2011-03-20 04:08.32 Janssen:but that´s you :) 2011-03-20 04:08.34 tr0y:i dont like that 2011-03-20 04:08.38 tr0y:i do it? 2011-03-20 04:08.42 Janssen:i think so 2011-03-20 04:08.46 tr0y:really? 2011-03-20 04:08.53 tr0y:hard to judge urself 2011-03-20 04:09.03 Janssen:i´d say yes 2011-03-20 04:09.06 tr0y:so u think i jump in others way? 2011-03-20 04:09.17 Janssen:oh i mean not in the sense of tk 2011-03-20 04:09.27 Janssen:jumping in the fray of enemies 2011-03-20 04:09.31 Janssen:offensively 2011-03-20 04:09.34 tr0y:ah 2011-03-20 04:09.34 Jetlagg:lol 2011-03-20 04:09.37 tr0y:ok 2011-03-20 04:09.42 tr0y:well that depends 2011-03-20 04:09.46 tr0y:on situation 2011-03-20 04:09.54 Janssen:all situations 2011-03-20 04:09.57 Janssen::) 2011-03-20 04:10.04 tr0y:no then i wouldnt agree 2011-03-20 04:10.15 tr0y:i adapt style to maps 2011-03-20 04:10.29 tr0y:some times i play the berserk mode 2011-03-20 04:10.38 tr0y:sometimes i stay back 2011-03-20 04:10.49 tr0y:its also a mood thing 2011-03-20 04:10.52 Janssen:true 2011-03-20 04:11.07 tr0y:but 2011-03-20 04:11.12 tr0y:as we speak about it 2011-03-20 04:11.30 tr0y:i am very open minded for such critics 2011-03-20 04:11.43 tr0y:i dont want to disturb concrete 2011-03-20 04:11.50 Janssen:not a critic 2011-03-20 04:11.51 tr0y:cant change my style though 2011-03-20 04:12.09 Janssen:i wans´t criticizing boogieman either 2011-03-20 04:12.15 tr0y:critic in the meaning of description 2011-03-20 04:12.19 Janssen:i´m just not a fray jumper 2011-03-20 04:12.22 tr0y:^^ 2011-03-20 04:12.23 tr0y:k 2011-03-20 04:13.27 tr0y:the way the server is handled now 2011-03-20 04:13.37 tr0y:igves every one the opportunity 2011-03-20 04:13.45 tr0y:to have his/her moment 2011-03-20 04:13.49 tr0y:i like that 2011-03-20 04:13.54 tr0y:lol raths 2011-03-20 04:13.57 tr0y:-)))) 2011-03-20 04:14.01 R@thske||er: dang, doing real bad now 2011-03-20 04:14.03 Janssen:moment in what way? 2011-03-20 04:14.22 tr0y:of having the feeling of a fun/good match 2011-03-20 04:14.24 R@thske||er: distance lags sometimes it gets me 2011-03-20 04:14.30 Jetlagg:to shine, or crash... lol 2011-03-20 04:14.34 Janssen:lol 2011-03-20 04:14.35 tr0y:yes i can imagine , raths 2011-03-20 04:14.52 Janssen:i thought blackwolf was sending the server in a bad direction r 2011-03-20 04:14.56 Janssen:recently 2011-03-20 04:15.09 Janssen:but it seems well 2011-03-20 04:15.23 Janssen:i didn´t like most changes at first, HTD maps and all 2011-03-20 04:15.29 Janssen:but noobs loved them :) 2011-03-20 04:15.34 tr0y:me too^^ 2011-03-20 04:15.36 tr0y:lol 2011-03-20 04:16.16 Janssen:it was a close call 2011-03-20 04:16.23 tr0y:true 2011-03-20 04:16.37 Janssen:changing quad in godz, etc... all bad moves 2011-03-20 04:16.54 tr0y:that indeed still is a bad move lol 2011-03-20 04:16.57 tr0y:but 2011-03-20 04:17.02 tr0y:i can live with it 2011-03-20 04:17.03 Janssen:but not so bad :) 2011-03-20 04:17.03 tr0y:lol 2011-03-20 04:17.06 tr0y:yep 2011-03-20 04:17.13 tr0y:i can see the purpose 2011-03-20 04:17.16 tr0y:and its ok 2011-03-20 04:17.42 Janssen:felt like demona was doing useless things tho 2011-03-20 04:17.50 tr0y:lol 2011-03-20 04:17.54 tr0y:like? 2011-03-20 04:17.58 Janssen:quad thing 2011-03-20 04:18.09 Janssen:other stuff i don´t remember 2011-03-20 04:18.30 tr0y:demona was thinking a lot about map improvements 2011-03-20 04:18.34 tr0y:is 2011-03-20 04:18.47 Janssen:thought it was blackwolf 2011-03-20 04:18.54 tr0y:i like the efforts on terraniux 2011-03-20 04:19.06 tr0y:how to improve monsters ai 2011-03-20 04:19.20 Janssen:ah... dont know that 2011-03-20 04:19.41 Janssen:like in abysmo? 2011-03-20 04:19.45 tr0y:you probably recognized the characteristic of terraniux 2011-03-20 04:20.02 tr0y:which is based on (so explained demona to me) 2011-03-20 04:20.05 Janssen:i dont notice bot ai 2011-03-20 04:20.22 tr0y:the fact that it is an original unreal map 2011-03-20 04:20.26 Bk__[Mc]: gg 2011-03-20 04:20.28 tr0y:gg^^ 2011-03-20 04:20.33 R@thske||er: good job 2011-03-20 04:20.38 tr0y:therefor 2011-03-20 04:20.39 Bk__[Mc]: xD 2011-03-20 04:20.54 tr0y:the mercenaries arent bound to a certain area 2011-03-20 04:20.59 R@thske||er: !v 2011-03-20 04:21.02 tr0y:u can find them everywhere 2011-03-20 04:21.04 Bk__[Mc]: cya 2011-03-20 04:21.06 tr0y:cu^^ 2011-03-20 04:21.10 R@thske||er: cu |
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