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MH-Forbidden
Match Infos
MatchID:38413
Players:3
Teamscore:67,021
Monsterleft:4
Deaths:1
Suicides:0
TeamKills:0
Distance traveled:4,36km
Map Time:00:05:25
Playdate:2012-03-31 04:33:17
Team Awards:
  PlayerScoreDeathsSuicidesTeamKillsTimeDistance
O_Hiena11584 0 0 0 00:05:24 1,26km
NaturalBK9805 0 0 0 00:05:24 1,46km
Kida11675 1 0 0 00:05:24 1,64km

Monster Kill Statistic
Player Other TOTAL
O_Hiena 2 0 0 4 2 0 5 4 0 4 0 0 3 0 0 0 0 0 0 24
NaturalBK 2 0 1 1 3 0 1 9 0 1 0 0 0 0 0 0 0 0 0 18
Kida 1 0 0 0 5 0 2 4 0 6/1 0 0 0 0 0 0 0 0 0 18
Monster killed         Killed by Monster
Chatlog
2012-03-31 04:27.32 Demona: this is extremely normal
2012-03-31 04:27.35 O_Hiena: i like long corridor
2012-03-31 04:27.41 NaturalBK: perfect
2012-03-31 04:27.53 Testing:i like long corridor expt titans corridor
2012-03-31 04:27.53 NaturalBK: long corridor is like bang on my balls
2012-03-31 04:28.13 Demona: where did comm go
2012-03-31 04:28.18 Testing:left i guess
2012-03-31 04:29.05 Demona: i removed the slith spawnpoint in terraniux near 2nd spawn
2012-03-31 04:29.09 Demona: after more tests
2012-03-31 04:29.16 Testing:rofl
2012-03-31 04:29.18 Demona: slith swim up to the surface and go hide in corridors
2012-03-31 04:29.21 Demona: jesus
2012-03-31 04:29.34 Testing:yes that happens
2012-03-31 04:29.50 Testing:if comm was here maybe we could play a terra before go sleep
2012-03-31 04:30.22 Demona: and you were right about the buggy bounties near the end door
2012-03-31 04:30.28 Testing:?
2012-03-31 04:30.29 Demona: it doesn´t work as it should
2012-03-31 04:30.48 Testing:well in this version they are always in the same place
2012-03-31 04:30.53 Demona: not these
2012-03-31 04:30.56 Testing:they don´t patrol
2012-03-31 04:30.59 Demona: the 2 ones looking at the window
2012-03-31 04:30.59 Testing:nothng
2012-03-31 04:31.06 Testing:ah
2012-03-31 04:31.18 Demona: normally if a player shoots them they´re supposed to attack
2012-03-31 04:31.21 Demona: but they didn´t
2012-03-31 04:31.32 Testing:well they attack
2012-03-31 04:31.39 Demona: only after they follow the alarm path
2012-03-31 04:31.40 Testing:but they go down
2012-03-31 04:31.42 Demona: yeah
2012-03-31 04:31.44 Demona: that´s stupid
2012-03-31 04:31.50 Demona: they should go down only if you are down too
2012-03-31 04:31.50 Testing:then they go up in elevator
2012-03-31 04:31.57 O_Hiena: fds
2012-03-31 04:32.10 Testing:foda-se pá
2012-03-31 04:32.12 Demona: for the mercs in the end room
2012-03-31 04:32.19 Demona: the setting is
2012-03-31 04:32.29 Demona: one of them starts patrolling when the phantom appears
2012-03-31 04:32.33 Demona: before that they don´t move
2012-03-31 04:32.42 Testing:why phantom cant«´t use elevator?
2012-03-31 04:32.46 Demona: because if they did you would be seen when swimming
2012-03-31 04:32.59 Testing:it sucks when is down there
2012-03-31 04:33.00 Demona: so i don´t know how he saw us last time
2012-03-31 04:33.11 Demona: i managed to fix that too
2012-03-31 04:33.20 Testing:gg kida
2012-03-31 04:33.22 Demona: he will be able to come back now
2012-03-31 04:33.31 Kida: gg thanks
2012-03-31 04:33.33 NaturalBK: demona you don´t kill?
2012-03-31 04:33.36 Testing:you kicked hiena butt
2012-03-31 04:33.45 Demona: bug if he falls in the end room there´s no way up for him
2012-03-31 04:33.58 O_Hiena: what?
2012-03-31 04:34.00 Demona: deathcourse is bad
2012-03-31 04:34.01 Testing:by a little more than 100
2012-03-31 04:34.06 Testing:very bad
2012-03-31 04:34.16 Demona: krogaarSE is an excellent normal map
2012-03-31 04:34.16 NaturalBK: i believe in you

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