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MH-TrickyV3
Match Infos
MatchID:44448
Players:7
Teamscore:188,487
Monsterleft:0
Deaths:3
Suicides:1
TeamKills:0
Distance traveled:12,26km
Map Time:00:12:06
Playdate:2012-07-13 10:23:47
Team Awards:
PERFEKT MAP
  PlayerScoreDeathsSuicidesTeamKillsTimeDistance
[-.o]27194 0 0 0 00:12:05 2,72km
GOTY21662 1 0 0 00:12:05 1,71km
[deleted]17351 0 0 0 00:12:05 1,07km
MISTER-DANGEROUS61480 0 0 0 00:12:05 2,12km
jaypeezy14016 0 0 0 00:10:46 1,99km
HereFishyFishyFishy14533 2 1 0 00:10:32 1,60km
Soph<33495 0 0 0 00:07:16 1,05km

Monster Kill Statistic
Player Other TOTAL
[-.o] 0 0 0 1 0 0 0 1 0 2 0 0 4 0 0 0 0 0 0 8
GOTY 0 0 1/1 0 0 0 0 0 0 0 0 0 1 2 0 0 1 0 0 5
[deleted] 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2
MISTER-DANGEROUS 0 0 2 1 0 0 0 0 0 1 0 0 3 6 0 0 0 0 0 13
jaypeezy 0 0 0 0 1 0 1 1 0 0 0 0 2 0 0 0 0 0 0 5
HereFishyFishyFishy 0 0 1/1 2 0 0 0 2 0 3 0 0 2 0 0 0 0 0 0/1 10
Soph<3 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 2
Monster killed         Killed by Monster
Chatlog
2012-07-13 10:12.45 EEE_PC_901*: !s
2012-07-13 10:12.51 Sophie_Duh_Cow: no :)
2012-07-13 10:12.54 Sophie_Duh_Cow: :(
2012-07-13 10:12.55 [-.o]: on mapping? the worst one is the b&w map
2012-07-13 10:13.08 dU.Data_Destroyer: dark white?
2012-07-13 10:13.12 Sophie_Duh_Cow: i suck at this
2012-07-13 10:13.16 [-.o]: uncolored map
2012-07-13 10:13.39 Sophie_Duh_Cow: great lag :(
2012-07-13 10:13.51 dU.Data_Destroyer: helly improved this part
2012-07-13 10:13.55 dU.Data_Destroyer: on old version
2012-07-13 10:13.58 dU.Data_Destroyer: v2
2012-07-13 10:14.05 dU.Data_Destroyer: this trap used to kill people
2012-07-13 10:14.12 Sophie_Duh_Cow: well that´s good
2012-07-13 10:14.15 HereFishyFishyFishy: D-Ohh!!!
2012-07-13 10:14.19 jaypeezy: hey everyone
2012-07-13 10:14.23 jaypeezy: dang version mismatches
2012-07-13 10:14.23 dU.Data_Destroyer: i suggested dark white too in here
2012-07-13 10:14.36 dU.Data_Destroyer: hey herefishyfishyfishy!
2012-07-13 10:14.48 Mister: uffff
2012-07-13 10:14.48 Sophie_Duh_Cow: how do we open it???
2012-07-13 10:14.50 HereFishyFishyFishy: yo DD
2012-07-13 10:14.56 jaypeezy: say data, if i include custom pawns/weapons in a map, not too many, will that lag a map a lot?
2012-07-13 10:15.09 dU.Data_Destroyer: hmmmm
2012-07-13 10:15.11 HereFishyFishyFishy: how to continue?
2012-07-13 10:15.19 HereFishyFishyFishy: wont lag
2012-07-13 10:15.21 [-.o]: stuck right at the beginning
2012-07-13 10:15.23 HereFishyFishyFishy: just pack it in the map
2012-07-13 10:15.26 Sophie_Duh_Cow: lol face and mister are tieing
2012-07-13 10:15.31 jaypeezy: yeah using mylevel
2012-07-13 10:15.31 HereFishyFishyFishy: so all have dll-ed it locally anyway
2012-07-13 10:15.35 [-.o]: where u guys find the switch
2012-07-13 10:15.36 Sophie_Duh_Cow: or not
2012-07-13 10:15.39 jaypeezy: s´what im going to do... hypothetically speaking
2012-07-13 10:15.40 jaypeezy: :D
2012-07-13 10:15.53 dU.Data_Destroyer: hmmm try asking to hellfire or demona
2012-07-13 10:16.00 dU.Data_Destroyer: i really dunno about it :/
2012-07-13 10:16.06 dU.Data_Destroyer: but maybe not
2012-07-13 10:16.09 HereFishyFishyFishy: what u wanna do?
2012-07-13 10:16.21 HereFishyFishyFishy: just pack it all in mylevel
2012-07-13 10:16.32 HereFishyFishyFishy: mapsize gets bigger but no lag imo
2012-07-13 10:16.33 Sophie_Duh_Cow: aw kangaroo baby thing :)
2012-07-13 10:16.41 HereFishyFishyFishy: only polys in view suck
2012-07-13 10:16.43 jaypeezy:
2012-07-13 10:16.47 HereFishyFishyFishy: deco doesnt
2012-07-13 10:16.48 dU.Data_Destroyer: more mylevel = more map size
2012-07-13 10:16.54 HereFishyFishyFishy: yes
2012-07-13 10:16.55 dU.Data_Destroyer: map size increases
2012-07-13 10:16.56 HereFishyFishyFishy: but not more lag
2012-07-13 10:17.26 jaypeezy: it´s weird, because i can play hellfire (the map) just find and that has mylevel stuff
2012-07-13 10:17.37 dU.Data_Destroyer: i think lags are caused by the too many polygons
2012-07-13 10:17.44 Sophie_Duh_Cow: awwww look :D
2012-07-13 10:17.46 HereFishyFishyFishy: [Don´t worry missy...i´ll save ya]
2012-07-13 10:17.50 HereFishyFishyFishy: yes DD
2012-07-13 10:17.50 dU.Data_Destroyer: you can see it on lost paradise on 2nd spawn
2012-07-13 10:17.57 HereFishyFishyFishy: deco is no prob
2012-07-13 10:17.59 [-.o]: isnt it about connection from where server located
2012-07-13 10:17.59 dU.Data_Destroyer: and on jumping to space on crazy server
2012-07-13 10:18.00 jaypeezy: meh ill jsut try and keep things light. and yeah im trying to mind that as well, but, my poly´s/nodes are okay.
2012-07-13 10:18.21 jaypeezy: it definitely won´t go past 9000/10000
2012-07-13 10:18.40 HereFishyFishyFishy: u got deemer!
2012-07-13 10:18.43 jaypeezy: which is fine i guess? because krogaar/hellfire definitely have way more.
2012-07-13 10:18.48 dU.Data_Destroyer: try alita battle final later smiley
2012-07-13 10:18.51 dU.Data_Destroyer: on crazy server
2012-07-13 10:18.55 dU.Data_Destroyer: its a nice one
2012-07-13 10:19.09 [-.o]: ok, is it good for bigger teams?
2012-07-13 10:19.09 Sophie_Duh_Cow: bye gotta go :(
2012-07-13 10:19.12 HereFishyFishyFishy: i forgot max polysize - been a while since i´ve mapped
2012-07-13 10:19.15 [-.o]: cya sophie
2012-07-13 10:19.15 dU.Data_Destroyer: maybe
2012-07-13 10:19.18 Sophie_Duh_Cow: see ya guys
2012-07-13 10:19.20 dU.Data_Destroyer: see ya sophie
2012-07-13 10:19.23 dU.Data_Destroyer: see yas
2012-07-13 10:19.23 jaypeezy: see ya
2012-07-13 10:19.23 HereFishyFishyFishy: just google for some indication
2012-07-13 10:19.36 jaypeezy: trying to have a well detailed map with low polys is pretty hard
2012-07-13 10:19.41 dU.Data_Destroyer: look up
2012-07-13 10:20.16 HereFishyFishyFishy: also use semisolids saves polycount
2012-07-13 10:21.49 dU.Data_Destroyer: the thing that is really annoying on mapping is those texture errors :/
2012-07-13 10:21.58 jaypeezy: like missing textures?
2012-07-13 10:21.59 HereFishyFishyFishy: misalignment?
2012-07-13 10:22.04 dU.Data_Destroyer: you try to fix one and other will come
2012-07-13 10:22.16 HereFishyFishyFishy: you mean HOM
2012-07-13 10:22.20 jaypeezy: like when you have two selected at the same time?
2012-07-13 10:22.26 [-.o]: that dino map has those weird blood like textures floating above ground
2012-07-13 10:22.32 dU.Data_Destroyer: nope
2012-07-13 10:22.38 dU.Data_Destroyer: i meant at rebuild
2012-07-13 10:22.47 dU.Data_Destroyer: i fixed jurassic days ago
2012-07-13 10:22.48 jaypeezy: oh
2012-07-13 10:23.06 dU.Data_Destroyer: at optimal i got the error on entrance of the map
2012-07-13 10:23.18 dU.Data_Destroyer: at good optimize i got the error at water :|
2012-07-13 10:23.28 HereFishyFishyFishy: the error?
2012-07-13 10:23.33 dU.Data_Destroyer: yep
2012-07-13 10:23.36 HereFishyFishyFishy: what
2012-07-13 10:23.45 HereFishyFishyFishy: textures dont give errors normally?
2012-07-13 10:23.45 dU.Data_Destroyer: texture errors
2012-07-13 10:23.51 HereFishyFishyFishy: odd
2012-07-13 10:23.52 [-.o]: gg
2012-07-13 10:23.53 Mister: g
2012-07-13 10:24.09 dU.Data_Destroyer: like the screen starts to be flashy
2012-07-13 10:24.10 HereFishyFishyFishy: i mainly hate wrongly rebuilds with the cubes and stuff
2012-07-13 10:24.14 dU.Data_Destroyer: like lags
2012-07-13 10:24.17 HereFishyFishyFishy: ah!
2012-07-13 10:24.21 HereFishyFishyFishy: flashy is crappy built
2012-07-13 10:24.28 dU.Data_Destroyer: build errors....
2012-07-13 10:24.28 EEE_PC_901*: !p
2012-07-13 10:24.31 HereFishyFishyFishy: no
2012-07-13 10:24.33 EEE_PC_901*: !v
2012-07-13 10:24.36 [-.o]: i think u guys mean framerate issues
2012-07-13 10:24.41 HereFishyFishyFishy: flash is when u have a square out of line (e.g.)
2012-07-13 10:25.03 dU.Data_Destroyer: you know retarded-em map?
2012-07-13 10:25.06 HereFishyFishyFishy: like 3 points lay in one plane but 4th doesnt
2012-07-13 10:25.21 HereFishyFishyFishy: i only hate retarded maps
2012-07-13 10:25.24 [-.o]: i just played that one. bye people

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