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MH-CrystalMine2-Beta
Match Infos
MatchID:4484
Players:5
Teamscore:22,778
Monsterleft:0
Deaths:6
Suicides:1
TeamKills:1
Distance traveled:15,22km
Map Time:00:14:54
Playdate:2010-10-05 22:37:36
Team Awards:
TEAMSCORE
PERFEKT MAP
  PlayerScoreDeathsSuicidesTeamKillsTimeDistance
dU.Supa_Angel4519 2 0 0 00:14:13 3,09km
JC_SE2182 0 0 0 00:14:13 2,82km
Terraniux4789 2 0 1 00:14:13 4,06km
EA_Elemental8772 2 1 0 00:13:08 2,72km
THUNDERBOLT2459 0 0 0 00:11:41 2,55km

Monster Kill Statistic
Player Other TOTAL
dU.Supa_Angel 0 0 0 0 13/1 0 1 2 0 0 0 0 2 1 0 0 0 0 0/1 19
JC_SE 0 0 0 0 45 0 0 0 0 0 0 0 0 0 0 0 0 0 0 45
Terraniux 0 0 0 1 33/1 0 3 0 0 0 0 0 4 5 0 0 0 0 0/1 46
EA_Elemental 0 0 0 3 0 0 7 7 0 0 0 0 4 2 0 0 0 0 0/1 23
THUNDERBOLT 0 0 0 0 59 0 0 0 0 0 0 0 0 0 0 0 0 0 0 59
Monster killed         Killed by Monster
Chatlog
2010-10-05 22:24.16 Terraniux: k
2010-10-05 22:24.20 EA_Elemental: hmmm
2010-10-05 22:24.26 EA_Elemental: first impressions
2010-10-05 22:24.27 Terraniux: this map is does not contain much mosters yet
2010-10-05 22:24.38 EA_Elemental: kinda plain and boring at the start
2010-10-05 22:24.40 Supa_Angel: i think the outside are needs some deco
2010-10-05 22:24.43 EA_Elemental: would look better with some nice trim
2010-10-05 22:24.47 Terraniux: k
2010-10-05 22:25.02 EA_Elemental: if u look at my map: MH-Asmodeus_Aions
2010-10-05 22:25.04 EA_Elemental: theres alot of trim :P
2010-10-05 22:25.11 EA_Elemental: which is the only reason it looks half decent tbh XD
2010-10-05 22:25.39 EA_Elemental: lost lol
2010-10-05 22:26.09 Supa_Angel: ea there is a door
2010-10-05 22:26.12 Supa_Angel: ye
2010-10-05 22:26.12 EA_Elemental: ah
2010-10-05 22:26.13 Supa_Angel: :D
2010-10-05 22:26.16 EA_Elemental: lul
2010-10-05 22:26.35 EA_Elemental: you should cut chunks out of your rock walls
2010-10-05 22:26.39 EA_Elemental: just for a nicer rocky effect
2010-10-05 22:26.44 Terraniux: k
2010-10-05 22:27.02 EA_Elemental: some nice trim around the door/entryway
2010-10-05 22:27.13 Terraniux: more detail
2010-10-05 22:27.17 Terraniux: you mean
2010-10-05 22:27.21 EA_Elemental: basically yeah
2010-10-05 22:27.25 Terraniux: got it
2010-10-05 22:28.03 THUNDERBOLT: jc
2010-10-05 22:28.18 Terraniux: the final version of this map is gonna be spectacular
2010-10-05 22:28.26 EA_Elemental: hope so :P
2010-10-05 22:28.31 EA_Elemental: its got potential
2010-10-05 22:28.31 Terraniux: gheheh
2010-10-05 22:28.36 JC_SE: ty
2010-10-05 22:28.40 THUNDERBOLT: :))
2010-10-05 22:28.58 EA_Elemental: gate is nice
2010-10-05 22:29.06 Terraniux: weapons are back
2010-10-05 22:29.08 EA_Elemental: tunnel also
2010-10-05 22:29.25 EA_Elemental: test
2010-10-05 22:29.33 EA_Elemental: k seems to work
2010-10-05 22:29.36 Supa_Angel: lol i wsnt here before:O
2010-10-05 22:29.55 EA_Elemental: ah
2010-10-05 22:29.57 EA_Elemental: thats why
2010-10-05 22:30.02 EA_Elemental: u left it on continuous activation
2010-10-05 22:30.08 Terraniux: ahh i see
2010-10-05 22:30.08 EA_Elemental: so it woulda gone 1/2/1/2/1/2/1/2/1/2/1/2
2010-10-05 22:31.59 Terraniux: oops
2010-10-05 22:32.02 Supa_Angel: :D
2010-10-05 22:32.42 Terraniux: so more detail and monsters
2010-10-05 22:32.54 EA_Elemental: yeah
2010-10-05 22:32.58 Terraniux: got it
2010-10-05 22:32.58 EA_Elemental: just make lots of sexy curves
2010-10-05 22:33.00 EA_Elemental: and trim
2010-10-05 22:33.25 THUNDERBOLT: i think the details are not very import when you fun
2010-10-05 22:33.49 EA_Elemental: the details are like a bonus
2010-10-05 22:33.56 EA_Elemental: think of maps like Krogaar
2010-10-05 22:33.59 THUNDERBOLT: yeah is true
2010-10-05 22:34.00 EA_Elemental: they are good maps to play
2010-10-05 22:34.04 EA_Elemental: and look good as well
2010-10-05 22:34.10 EA_Elemental: therefore its a nice map to play
2010-10-05 22:34.16 EA_Elemental: and will be generally played alot
2010-10-05 22:34.26 THUNDERBOLT: go
2010-10-05 22:34.32 THUNDERBOLT: jc
2010-10-05 22:35.20 Supa_Angel: i like this underwater part
2010-10-05 22:35.24 Supa_Angel: i mean
2010-10-05 22:35.24 EA_Elemental: Terr
2010-10-05 22:35.24 THUNDERBOLT: follow me
2010-10-05 22:35.26 Supa_Angel: good idea
2010-10-05 22:35.26 EA_Elemental: where u are now
2010-10-05 22:35.32 EA_Elemental: u could have a nice "Flame Fountain"
2010-10-05 22:35.35 EA_Elemental: out from that lava pit
2010-10-05 22:35.41 Terraniux: yh
2010-10-05 22:35.50 Terraniux: temple is open now
2010-10-05 22:35.59 EA_Elemental: would have a nice effect especially in a temple enviroment
2010-10-05 22:36.03 Terraniux: yh
2010-10-05 22:36.31 Terraniux: could this temple use some more detail ?
2010-10-05 22:36.37 EA_Elemental: !s
2010-10-05 22:36.45 Supa_Angel: i think its nice how it is
2010-10-05 22:36.49 EA_Elemental:looks ok to me
2010-10-05 22:36.55 Supa_Angel: like it
2010-10-05 22:36.58 EA_Elemental:you dont wanna overdetail things like temples
2010-10-05 22:37.05 EA_Elemental:but generally walkways and doorways
2010-10-05 22:37.09 EA_Elemental:should have some detail
2010-10-05 22:37.16 EA_Elemental:but walls and stuff should be relatively plain
2010-10-05 22:37.20 EA_Elemental:with perhaps missing bricks
2010-10-05 22:37.21 Terraniux: yh
2010-10-05 22:37.28 EA_Elemental:for effect of ancience
2010-10-05 22:37.36 EA_Elemental:and misplaced floor panels
2010-10-05 22:37.41 EA_Elemental:like in maps like Andromeda
2010-10-05 22:37.42 EA_Elemental:etc
2010-10-05 22:37.42 JC_SE: hehe
2010-10-05 22:37.43 Terraniux: yh
2010-10-05 22:37.55 Terraniux: ok thank you guys for your comments
2010-10-05 22:37.56 EA_Elemental:!s
2010-10-05 22:37.58 JC_SE: i found a way :p
2010-10-05 22:38.04 Terraniux: yh
2010-10-05 22:38.11 EA_Elemental:!p
2010-10-05 22:38.21 JC_SE: ty for help
2010-10-05 22:38.22 Terraniux: thank you guys for your comments so far
2010-10-05 22:38.23 EA_Elemental: Fail xD
2010-10-05 22:38.29 Supa_Angel: yw
2010-10-05 22:38.32 THUNDERBOLT: np jc :)
2010-10-05 22:38.35 EA_Elemental: np :p
2010-10-05 22:38.38 JC_SE: :)
2010-10-05 22:38.45 Terraniux: !vote
2010-10-05 22:38.47 Supa_Angel: hmm this new mod with the perfect map bonus is nice
2010-10-05 22:38.51 THUNDERBOLT: vote please
2010-10-05 22:38.52 Supa_Angel: forchallange-- against rushers:D

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