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Chatlog |
2013-03-04 12:45.37 Justii: muicaaaaaaaaaaaaaaaaaaaaaa 2013-03-04 12:45.48 Justii: musicaaaaaaa yeeeeaaah 2013-03-04 12:48.01 Justii: musicaaaaaaa yeeeeaaah 2013-03-04 12:48.03 Justii: 2013-03-04 12:56.42 tr0y: lol 2013-03-04 13:09.10 tr0y: phew 2013-03-04 13:18.00 Dem:hi 2013-03-04 13:18.04 tr0y: hi^^ 2013-03-04 13:18.07 Justii: hi4 2013-03-04 13:19.21 Dem:!p 2013-03-04 13:20.03 Dem: take def 2013-03-04 13:20.13 Dem: i have it 2013-03-04 13:20.33 tr0y: i was thinking of playing this map without relic next time^^ 2013-03-04 13:20.51 tr0y: its getting too easy with def already 2013-03-04 13:21.25 Dem: rofl 2013-03-04 13:21.32 tr0y: lol 2013-03-04 13:21.34 tr0y: hi there 2013-03-04 13:21.39 tr0y: same happend to me at mercs 2013-03-04 13:21.46 tr0y: the relic disappeared in wall^^ 2013-03-04 13:21.57 Dem: the floor is a mover 2013-03-04 13:21.59 Dem: in merc maze 2013-03-04 13:22.26 Dem: one of the buttons used to make it go away 2013-03-04 13:24.09 tr0y: would that tk machine, the door trap be fuxable? 2013-03-04 13:24.18 tr0y: fixable? 2013-03-04 13:24.35 Dem: the tk part is intended 2013-03-04 13:24.41 Dem: you just have not to kill the last slith 2013-03-04 13:24.51 tr0y: ok 2013-03-04 13:24.53 tr0y: lol 2013-03-04 13:25.27 Dem: i hoped it would teach people not to stand around crushers for no reason 2013-03-04 13:25.37 Dem: but to no avail 2013-03-04 13:25.50 Dem: JUSTI MOVE 2013-03-04 13:26.15 tr0y: hm, somehow sth which can make me hate the map 2013-03-04 13:26.45 tr0y: but with the knowledge of the last slith 2013-03-04 13:27.13 Dem: i remember you and boogie killing each others with doors in longcorridor2006 back then 2013-03-04 13:27.23 Dem: i thought you knew about that mover stuff already 2013-03-04 13:27.40 tr0y: well, a mover which is a door 2013-03-04 13:27.48 tr0y: but now a mover with is a slith^^ 2013-03-04 13:27.53 tr0y: not* 2013-03-04 13:27.58 tr0y: which* 2013-03-04 13:28.14 Dem: in both situations a player triggers the event 2013-03-04 13:28.23 tr0y: yes sure, but 2013-03-04 13:28.25 Dem: and is the mover "owner" 2013-03-04 13:28.33 tr0y: a door and a lift e.g. 2013-03-04 13:28.43 tr0y: thats sth u can guess fast 2013-03-04 13:28.59 tr0y: but i wasnt aware of the last slith as being the mover 2013-03-04 13:29.07 Dem: i agree it´s not obvious 2013-03-04 13:29.11 tr0y: i always thought that it is the door at the end 2013-03-04 13:29.40 Dem: at first it was made like this because i didn´t know how to auto trigger that crusher 2013-03-04 13:29.47 tr0y: anway somehow a bad idea that u get killed again and again for it 2013-03-04 13:29.50 Dem: i only found out after 2013-03-04 13:30.06 Dem: well it IS retarded 2013-03-04 13:30.16 tr0y: oh 2013-03-04 13:30.20 Dem: now that i know how to fix it i could in theory 2013-03-04 13:30.25 tr0y: i am not capable of understanding that 2013-03-04 13:30.27 Dem: but i thought it was an okay trap 2013-03-04 13:30.48 Dem: just letting some unsuspecting person kill the last slith 2013-03-04 13:31.17 Dem: they´re the most likely to get themselves crushed anyway 2013-03-04 13:32.40 tr0y: well, its just, i have to deal now with this psychological issue, the consequnece of this trap^^ 2013-03-04 13:32.45 tr0y: lol 2013-03-04 13:33.02 Dem: many have raged about that before you lol 2013-03-04 13:33.14 Justii: i love you 2013-03-04 13:33.22 Dem: just a nasty thing you need to learn 2013-03-04 13:33.33 Justii: not english 2013-03-04 13:33.40 Dem: i wanted this map to have a lot of things that players needed to teach each others 2013-03-04 13:33.41 Justii: i am poland bitch 2013-03-04 13:33.50 Dem: like the hidden stinger or amp 2013-03-04 13:34.04 Dem: only communication can make you find out 2013-03-04 13:34.07 tr0y: did u say "teach each ther"?.-) 2013-03-04 13:34.22 Dem: what´s the issue? 2013-03-04 13:34.34 tr0y: if communication is just watching i agree 2013-03-04 13:34.40 tr0y: ^^ 2013-03-04 13:34.41 Justii: yyyyy hmm 2013-03-04 13:34.49 Justii: polish please 2013-03-04 13:35.04 Dem: one of my fav things in mh is that players improve from comunication 2013-03-04 13:35.15 tr0y: its idealistic 2013-03-04 13:35.21 Dem: older players teach new ones about the tricks in maps 2013-03-04 13:35.25 Dem: yes 2013-03-04 13:35.28 tr0y: i do that 2013-03-04 13:35.32 tr0y: but most dont 2013-03-04 13:35.39 tr0y: several others do it 2013-03-04 13:35.54 Justii: wezcie sie za granie ;p 2013-03-04 13:35.55 tr0y: but there are many who keep secrets for the advantage^^ 2013-03-04 13:35.57 Dem: there´s always the risk that if all old players quit the knowledge is lost 2013-03-04 13:36.13 tr0y: like in real life already happening^^ 2013-03-04 13:36.21 Dem: yeah :/ 2013-03-04 13:36.31 tr0y: btw 2013-03-04 13:36.40 tr0y: did u finish your studiesß 2013-03-04 13:36.41 Justii: wezcie sie za granie ;p 2013-03-04 13:36.44 tr0y: ?* 2013-03-04 13:36.54 Dem: in 2009 2013-03-04 13:37.12 tr0y: and you started working fulltime? 2013-03-04 13:37.13 Justii: asdw 2013-03-04 13:37.16 Dem: right now i´m just unemployed 2013-03-04 13:37.18 Justii: troy, dem 2013-03-04 13:37.26 Justii: love polish bitc 2013-03-04 13:37.26 Dem: i didn´t want to work right after studies 2013-03-04 13:37.29 Justii: ? 2013-03-04 13:37.40 Dem: i though i lacked knowledge 2013-03-04 13:37.46 tr0y: hehe 2013-03-04 13:38.12 tr0y: do you know the author herman hesse? 2013-03-04 13:38.22 Dem: i think not 2013-03-04 13:38.25 tr0y: ok 2013-03-04 13:38.34 tr0y: its a famous german author 2013-03-04 13:38.44 tr0y: he wrote a book about this topic 2013-03-04 13:38.52 tr0y: "glasperlenspiel" 2013-03-04 13:39.17 tr0y: its about an utopia where u can study lifetime long 2013-03-04 13:40.01 tr0y: i actually would love the idea to do that^^ 2013-03-04 13:40.48 Dem: quick reading the wiki page 2013-03-04 13:40.56 tr0y: :-) 2013-03-04 13:42.52 Dem: how many times have you fought the warlord boss by now? 2013-03-04 13:43.02 tr0y: 2,5 2013-03-04 13:43.15 tr0y: or maybe 3,5 2013-03-04 13:43.23 tr0y: guess its 3,5 2013-03-04 13:43.25 Dem: too early to understand the pattern then 2013-03-04 13:43.27 Dem: i guess 2013-03-04 13:43.41 tr0y: last time i managed it not to get killed 2013-03-04 13:44.03 tr0y: and witnessed that he gets very aggressive right b4 his death 2013-03-04 13:44.09 tr0y: like that 2013-03-04 13:44.27 Dem: not actually aggressive only faster 2013-03-04 13:44.31 tr0y: yes 2013-03-04 13:44.39 tr0y: and i am not sure 2013-03-04 13:44.41 tr0y: but 2013-03-04 13:44.55 tr0y: it seemed to me as if he was going after high score player 2013-03-04 13:45.01 Dem: no 2013-03-04 13:45.09 tr0y: or it just was that i hit him more often 2013-03-04 13:45.30 tr0y: but he gave me hard last 5 min the last time lol 2013-03-04 13:45.33 tr0y: ^^ 2013-03-04 13:45.34 Dem: that was probably just luck 2013-03-04 13:45.45 tr0y: that hewas after me? 2013-03-04 13:45.49 tr0y: lol 2013-03-04 13:45.50 Dem: yeah 2013-03-04 13:46.01 Dem: he has normal attitute with enemy selection 2013-03-04 13:46.03 Dem: nothing custom 2013-03-04 13:46.31 Dem: the only map where i used custom enemy selection yet is Brutes][+ 2013-03-04 13:46.32 tr0y: are you sure that you know all about those behavioural aspects of the monster LIs? 2013-03-04 13:46.44 tr0y: KIs* 2013-03-04 13:47.03 Dem: i don´t know all but i didn´t recode them anyway 2013-03-04 13:47.08 tr0y: yes 2013-03-04 13:47.15 tr0y: got that 2013-03-04 13:47.22 tr0y: its just 2013-03-04 13:47.33 tr0y: sometimes i witnessed interesting actions 2013-03-04 13:47.50 tr0y: so i always wondered if they were intntionally implanted 2013-03-04 13:48.02 Dem: what he has is 2013-03-04 13:48.02 tr0y: implemented 2013-03-04 13:48.07 Dem: custom teleportation algorithm 2013-03-04 13:48.12 Dem: different from the queen 2013-03-04 13:48.20 tr0y: that i recognized 2013-03-04 13:48.37 Dem: and he reacts to players distance 2013-03-04 13:48.45 Dem: but all players not specifically his target 2013-03-04 13:49.47 tr0y: i like how deep you think about the monster behavioural aspects 2013-03-04 13:49.57 tr0y: makes the map very interesting# 2013-03-04 13:50.02 Dem: thanks 2013-03-04 13:50.17 tr0y: its what ive always missed a bit 2013-03-04 13:50.24 Dem: i think this aspect was always neglected by other mappers 2013-03-04 13:50.31 tr0y: exactly 2013-03-04 13:50.33 tr0y: totally 2013-03-04 13:50.36 tr0y: or mostly 2013-03-04 13:50.42 Dem: even from boomboy who made a lot of things on monsters 2013-03-04 13:50.56 tr0y: the pteradactyls 2013-03-04 13:51.08 tr0y: are the only ones which impressed me b4 2013-03-04 13:51.19 tr0y: in dino maps 2013-03-04 13:51.28 Dem: what about pteras? 2013-03-04 13:51.33 Dem: flying over your head? 2013-03-04 13:51.45 tr0y: they stick to u quite intese 2013-03-04 13:51.50 tr0y: intense* 2013-03-04 13:52.01 Dem: i dunno 2013-03-04 13:52.10 Dem: it´s possible they actually have the same AI as flies lol 2013-03-04 13:52.23 tr0y: maybe 2013-03-04 13:52.32 tr0y: with just more damage 2013-03-04 13:52.40 tr0y: but you are right# 2013-03-04 13:52.46 tr0y: flies are very similiar 2013-03-04 13:53.13 tr0y: anyway, i like this map very much 2013-03-04 13:53.27 tr0y: i guess i will play it on crazy once^^ 2013-03-04 13:53.35 tr0y: one question 2013-03-04 13:53.51 tr0y: is the warlord easier in this version too? 2013-03-04 13:54.08 Dem: iirc the version on crazy is outdated 2013-03-04 13:54.26 Dem: if so then the warlord has normal AI 2013-03-04 13:54.41 Dem: and he´s much harder than here 2013-03-04 13:55.06 tr0y: ah nice, though this one already isnt easy 2013-03-04 13:55.18 Dem: well 2013-03-04 13:55.41 Dem: at the time of the old versions i didn´t know how to script yet 2013-03-04 13:55.58 Dem: so the warlord was at max stats all the time 2013-03-04 13:56.33 tr0y: ah then this version isnt just easier but also more differntiated? 2013-03-04 13:57.03 Dem: how to say that 2013-03-04 13:57.09 tr0y: .-) 2013-03-04 13:57.14 Dem: stat bonus 2013-03-04 13:57.20 Dem: are proportional to lost health 2013-03-04 13:57.25 Dem: he´s gradually faster 2013-03-04 13:57.30 Dem: move speed and projectile speed 2013-03-04 13:57.35 tr0y: ic 2013-03-04 13:57.46 Dem: i wanted to do that from the beginning but i didn´t know how 2013-03-04 13:57.55 Dem: so i just made him super fast the first time 2013-03-04 13:58.01 tr0y: .-) 2013-03-04 13:58.16 tr0y: impressive job to work yourself into it 2013-03-04 13:58.39 Dem: it´s inspired from what you see in other videogames really lol 2013-03-04 13:58.53 Dem: boss are meant to become harder as you fight them 2013-03-04 13:58.56 tr0y: i made a big mistake, at least its my actual opinion, and bought UTIII 2013-03-04 13:59.10 tr0y: weird gaming feeling 2013-03-04 13:59.15 Dem: i have it too but never played much 2013-03-04 13:59.41 Dem: i bought the collector edition that contained mapping tutorials 2013-03-04 13:59.57 Dem: i have yet to start anything on ut3 though 2013-03-04 14:00.01 Dem: not sure i ever will 2013-03-04 14:00.21 tr0y: i guess it could be really interesting if there would be a MH MOD 2013-03-04 14:00.28 Dem: yes 2013-03-04 14:00.29 tr0y: is it existing already? guess not 2013-03-04 14:00.32 karkass: and no vehicles ^^ 2013-03-04 14:00.47 Dem: i DO think mh needs vehicles 2013-03-04 14:00.48 tr0y: i think the vehicles arent that bad 2013-03-04 14:00.58 Dem: it´s one of the things it lacks the most imo 2013-03-04 14:01.02 Dem: when you see maps like lost in time 2013-03-04 14:01.36 tr0y: it would be a real event if MH came to live for UT III 2013-03-04 14:01.52 tr0y: i am totally not into doing such stuff atm 2013-03-04 14:02.06 tr0y: so i wont be working on that one 2013-03-04 14:02.23 Dem: actually i wish a full mh game was made 2013-03-04 14:02.28 tr0y: but i think it could be very enjoyable 2013-03-04 14:02.31 Dem: AAA title 2013-03-04 14:02.36 tr0y: yea 2013-03-04 14:02.49 Dem: like ut3 or gears of wars except entirely meant for MH 2013-03-04 14:03.04 tr0y: do you have connections to game producing companies atm? 2013-03-04 14:03.12 Dem: "dormant" 2013-03-04 14:03.18 Dem: haven´t talked with them for a long time 2013-03-04 14:03.20 tr0y: i guess the idea is interesting for them too 2013-03-04 14:03.37 tr0y: i am sure there would be a lot of buyers 2013-03-04 14:03.53 Dem: if i manage to enter a big studio someday i hope i can push the idea of a full mh game 2013-03-04 14:03.53 tr0y: it would be able to reactivate pc online gaming 2013-03-04 14:04.19 Dem: there are so many zombie survival games 2013-03-04 14:04.24 tr0y: yea 2013-03-04 14:04.26 tr0y: but 2013-03-04 14:04.31 Dem: and yet no one thought of mh 2013-03-04 14:04.36 tr0y: there is no soul i those games 2013-03-04 14:04.42 tr0y: in* 2013-03-04 14:05.08 tr0y: UT MH actually is one of the few games which are a perfect combination of fun and skill etc 2013-03-04 14:05.28 tr0y: i still experience so many funny things every time i am playing it 2013-03-04 14:05.28 Dem: are you watching the warlord? 2013-03-04 14:05.34 tr0y: nope+ 2013-03-04 14:06.27 tr0y: i cant be sure, but i guess i have already managed to get most aspects of his pattern 2013-03-04 14:06.32 Dem: i think the shooting pattern is easy enough to figure out 2013-03-04 14:06.38 tr0y: yes 2013-03-04 14:06.42 Dem: why he shoots flak sometimes 2013-03-04 14:07.08 tr0y: i like the "low hand" shots 2013-03-04 14:07.12 Dem: it´s more fair to players that way 2013-03-04 14:07.35 tr0y: not really fitting in the retarded motto then though^^ 2013-03-04 14:07.53 Dem: well some things are some aren´t 2013-03-04 14:07.57 tr0y: ^^ 2013-03-04 14:08.31 Dem: i got tired of the map being only tedious and wanted to turn it enjoyable 2013-03-04 14:08.36 tr0y: did this player from poland really think we would react? 2013-03-04 14:08.44 tr0y: lol 2013-03-04 14:08.52 Dem: lol 2013-03-04 14:09.25 Dem: flak also rewards a close range tactic 2013-03-04 14:09.39 tr0y: lol 2013-03-04 14:10.13 tr0y: the mapper who actually thinks about basic psychological principles of players^^ 2013-03-04 14:10.26 Dem: but i made it so it can´t be abused from players trying to corner him 2013-03-04 14:10.37 Dem: it would be too easy to corner him this way 2013-03-04 14:10.53 Dem: so he teleports away to avoid that 2013-03-04 14:10.59 Dem: if you stick too close 2013-03-04 14:11.06 tr0y: i was really happy when the close range fix got adjusted 2013-03-04 14:11.27 tr0y: so you cant just approach and fix a monster 2013-03-04 14:11.35 tr0y: it was way too easy in the beginning 2013-03-04 14:11.44 Dem: yeah 2013-03-04 14:11.46 tr0y: it still is possible though# 2013-03-04 14:11.58 Dem: you mean fixed in other maps? 2013-03-04 14:11.58 tr0y: brutes are mostly harmless 2013-03-04 14:12.05 tr0y: in general 2013-03-04 14:12.15 tr0y: the destination mutator 2013-03-04 14:12.16 Dem: i´m not sure anything was done about that 2013-03-04 14:12.20 tr0y: it was 2013-03-04 14:12.37 tr0y: players like BabyG did play this one very much 2013-03-04 14:12.41 Dem: you can steel freeze monsters with minigun and such 2013-03-04 14:12.45 tr0y: yes 2013-03-04 14:12.49 Dem: so where´s the change? 2013-03-04 14:12.52 tr0y: but it was way easier b4 2013-03-04 14:13.02 Dem: hmm 2013-03-04 14:13.09 tr0y: now they at least punch u away so that they can shoot after wards 2013-03-04 14:13.16 Dem: maybe it´s just the aggressiveness bonus that made them move quicker 2013-03-04 14:13.24 tr0y: possible 2013-03-04 14:13.47 tr0y: so , you read about the book? 2013-03-04 14:13.50 tr0y: in wiki? 2013-03-04 14:13.56 Dem: i don´t think it´s possible to fix this without custom monsters 2013-03-04 14:14.12 Dem: well i read some 2013-03-04 14:14.18 Dem: seems to be a very metaphorical game 2013-03-04 14:14.25 tr0y: ^^ 2013-03-04 14:14.29 tr0y: idd 2013-03-04 14:14.47 tr0y: he wrote many interesting books 2013-03-04 14:15.10 Dem: he´s described as one of the prime authors of the 20th century 2013-03-04 14:15.16 tr0y: he is 2013-03-04 14:15.30 tr0y: he is read worldwide 2013-03-04 14:15.58 Dem: i don´t know much about books in general i have trouble sitting somewhere for too long 2013-03-04 14:16.05 tr0y: i c 2013-03-04 14:16.31 tr0y: not even in the blue hour at a beach? 2013-03-04 14:16.36 Dem: but maybe i just haven´t found books i like enough yet lol 2013-03-04 14:17.01 tr0y: anyway, thank you for this work (this map) 2013-03-04 14:17.15 tr0y: gg 2013-03-04 14:17.32 Dem: people trying to challenge it is my reward 2013-03-04 14:17.40 tr0y: .-) 2013-03-04 14:17.48 Dem: and learning to script is pretty interesting 2013-03-04 14:17.53 tr0y: guess so 2013-03-04 14:18.20 Dem: btw about earlier 2013-03-04 14:18.26 tr0y: yes? 2013-03-04 14:18.36 Dem: about freezing monsters |
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