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MH-Retarded-EM
Match Infos
MatchID:58522
Players:13
Teamscore:88,585
Monsterleft:0
Deaths:128
Suicides:0
TeamKills:3
Distance traveled:105,67km
Map Time:01:47:29
Playdate:2013-03-04 14:17:09
Team Awards:
PERFEKT MAP
  PlayerScoreDeathsSuicidesTeamKillsTimeDistance
easylee115684 3 0 3 01:47:29 11,58km
_Necron_mc_Pain14156 44 0 0 01:47:29 26,26km
WALTER12113 14 0 0 01:38:43 10,24km
Justii42362 36 0 0 01:37:42 21,74km
ANTOMANYAK156796 5 0 0 01:07:51 9,25km
Dem0 0 0 0 01:03:33 0,99km
Gromida92009 10 0 0 00:46:47 10,62km
EliTa_VeNt19414 10 0 0 00:37:25 7,63km
karkass194730 0 0 0 00:25:59 4,84km
jej64-5 1 0 0 00:11:29 0,37km
Dhalgren5389 1 0 0 00:06:08 0,84km
Crazy_Bober4052 2 0 0 00:03:13 0,69km
CAXAH2933 2 0 0 00:02:30 0,64km

Monster Kill Statistic
Player Other TOTAL
easylee 6 17 0 35 2 68 0 110 0 29 0 0 16 0 38 15 0 0 0 336
_Necron_mc_Pain 4 1 1/2 16/2 0 8/8 31/12 54 0/1 74/2 0/5 0 2/3 37 7 9 0 0 0/13 244
WALTER 7 0 0 4/2 0 1/2 8/4 43 0 4/1 0 0 7/1 0 14/2 4 0 0 0/4 92
Justii 7 0 6/5 2/2 0 8/5 30/8 10 1 23/1 0/1 0 1/4 69 10 27 0 0 0/13 194
ANTOMANYAK 0 0 8 0 0 0 14/4 0 0/1 51 0 0 0 2 0 0 0 0 0 75
Dem 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Gromida 0 0 7/1 0 0 0 78/7 0 0 0 0/2 0 0 265 0 0 0 0 0 350
EliTa_VeNt 7 0 0 9/1 1 14/4 0 37 0 0 0 0 7/2 0 65 28 0 0 0/3 168
karkass 0 0 6 0 0 0 0 0 0 0 1 0 0 27 0 0 0 0 0 34
jej64 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0/1 0
Dhalgren 0 0 0 0 0 16/1 0 0 0 0 0 0 0 0 0 0 0 0 0 16
Crazy_Bober 1 2 0 0 2 0 0 0 0 0 0 0 2/2 0 0 0 0 0 0 7
CAXAH 1 0 0 0 0 0 0 0 0 0 0 0 0/2 0 0 0 0 0 0 1
Monster killed         Killed by Monster
Chatlog
2013-03-04 12:45.37 Justii: muicaaaaaaaaaaaaaaaaaaaaaa
2013-03-04 12:45.48 Justii: musicaaaaaaa yeeeeaaah
2013-03-04 12:48.01 Justii: musicaaaaaaa yeeeeaaah
2013-03-04 12:48.03 Justii:
2013-03-04 12:56.42 tr0y: lol
2013-03-04 13:09.10 tr0y: phew
2013-03-04 13:18.00 Dem:hi
2013-03-04 13:18.04 tr0y: hi^^
2013-03-04 13:18.07 Justii: hi4
2013-03-04 13:19.21 Dem:!p
2013-03-04 13:20.03 Dem: take def
2013-03-04 13:20.13 Dem: i have it
2013-03-04 13:20.33 tr0y: i was thinking of playing this map without relic next time^^
2013-03-04 13:20.51 tr0y: its getting too easy with def already
2013-03-04 13:21.25 Dem: rofl
2013-03-04 13:21.32 tr0y: lol
2013-03-04 13:21.34 tr0y: hi there
2013-03-04 13:21.39 tr0y: same happend to me at mercs
2013-03-04 13:21.46 tr0y: the relic disappeared in wall^^
2013-03-04 13:21.57 Dem: the floor is a mover
2013-03-04 13:21.59 Dem: in merc maze
2013-03-04 13:22.26 Dem: one of the buttons used to make it go away
2013-03-04 13:24.09 tr0y: would that tk machine, the door trap be fuxable?
2013-03-04 13:24.18 tr0y: fixable?
2013-03-04 13:24.35 Dem: the tk part is intended
2013-03-04 13:24.41 Dem: you just have not to kill the last slith
2013-03-04 13:24.51 tr0y: ok
2013-03-04 13:24.53 tr0y: lol
2013-03-04 13:25.27 Dem: i hoped it would teach people not to stand around crushers for no reason
2013-03-04 13:25.37 Dem: but to no avail
2013-03-04 13:25.50 Dem: JUSTI MOVE
2013-03-04 13:26.15 tr0y: hm, somehow sth which can make me hate the map
2013-03-04 13:26.45 tr0y: but with the knowledge of the last slith
2013-03-04 13:27.13 Dem: i remember you and boogie killing each others with doors in longcorridor2006 back then
2013-03-04 13:27.23 Dem: i thought you knew about that mover stuff already
2013-03-04 13:27.40 tr0y: well, a mover which is a door
2013-03-04 13:27.48 tr0y: but now a mover with is a slith^^
2013-03-04 13:27.53 tr0y: not*
2013-03-04 13:27.58 tr0y: which*
2013-03-04 13:28.14 Dem: in both situations a player triggers the event
2013-03-04 13:28.23 tr0y: yes sure, but
2013-03-04 13:28.25 Dem: and is the mover "owner"
2013-03-04 13:28.33 tr0y: a door and a lift e.g.
2013-03-04 13:28.43 tr0y: thats sth u can guess fast
2013-03-04 13:28.59 tr0y: but i wasnt aware of the last slith as being the mover
2013-03-04 13:29.07 Dem: i agree it´s not obvious
2013-03-04 13:29.11 tr0y: i always thought that it is the door at the end
2013-03-04 13:29.40 Dem: at first it was made like this because i didn´t know how to auto trigger that crusher
2013-03-04 13:29.47 tr0y: anway somehow a bad idea that u get killed again and again for it
2013-03-04 13:29.50 Dem: i only found out after
2013-03-04 13:30.06 Dem: well it IS retarded
2013-03-04 13:30.16 tr0y: oh
2013-03-04 13:30.20 Dem: now that i know how to fix it i could in theory
2013-03-04 13:30.25 tr0y: i am not capable of understanding that
2013-03-04 13:30.27 Dem: but i thought it was an okay trap
2013-03-04 13:30.48 Dem: just letting some unsuspecting person kill the last slith
2013-03-04 13:31.17 Dem: they´re the most likely to get themselves crushed anyway
2013-03-04 13:32.40 tr0y: well, its just, i have to deal now with this psychological issue, the consequnece of this trap^^
2013-03-04 13:32.45 tr0y: lol
2013-03-04 13:33.02 Dem: many have raged about that before you lol
2013-03-04 13:33.14 Justii: i love you
2013-03-04 13:33.22 Dem: just a nasty thing you need to learn
2013-03-04 13:33.33 Justii: not english
2013-03-04 13:33.40 Dem: i wanted this map to have a lot of things that players needed to teach each others
2013-03-04 13:33.41 Justii: i am poland bitch
2013-03-04 13:33.50 Dem: like the hidden stinger or amp
2013-03-04 13:34.04 Dem: only communication can make you find out
2013-03-04 13:34.07 tr0y: did u say "teach each ther"?.-)
2013-03-04 13:34.22 Dem: what´s the issue?
2013-03-04 13:34.34 tr0y: if communication is just watching i agree
2013-03-04 13:34.40 tr0y: ^^
2013-03-04 13:34.41 Justii: yyyyy hmm
2013-03-04 13:34.49 Justii: polish please
2013-03-04 13:35.04 Dem: one of my fav things in mh is that players improve from comunication
2013-03-04 13:35.15 tr0y: its idealistic
2013-03-04 13:35.21 Dem: older players teach new ones about the tricks in maps
2013-03-04 13:35.25 Dem: yes
2013-03-04 13:35.28 tr0y: i do that
2013-03-04 13:35.32 tr0y: but most dont
2013-03-04 13:35.39 tr0y: several others do it
2013-03-04 13:35.54 Justii: wezcie sie za granie ;p
2013-03-04 13:35.55 tr0y: but there are many who keep secrets for the advantage^^
2013-03-04 13:35.57 Dem: there´s always the risk that if all old players quit the knowledge is lost
2013-03-04 13:36.13 tr0y: like in real life already happening^^
2013-03-04 13:36.21 Dem: yeah :/
2013-03-04 13:36.31 tr0y: btw
2013-03-04 13:36.40 tr0y: did u finish your studiesß
2013-03-04 13:36.41 Justii: wezcie sie za granie ;p
2013-03-04 13:36.44 tr0y: ?*
2013-03-04 13:36.54 Dem: in 2009
2013-03-04 13:37.12 tr0y: and you started working fulltime?
2013-03-04 13:37.13 Justii: asdw
2013-03-04 13:37.16 Dem: right now i´m just unemployed
2013-03-04 13:37.18 Justii: troy, dem
2013-03-04 13:37.26 Justii: love polish bitc
2013-03-04 13:37.26 Dem: i didn´t want to work right after studies
2013-03-04 13:37.29 Justii: ?
2013-03-04 13:37.40 Dem: i though i lacked knowledge
2013-03-04 13:37.46 tr0y: hehe
2013-03-04 13:38.12 tr0y: do you know the author herman hesse?
2013-03-04 13:38.22 Dem: i think not
2013-03-04 13:38.25 tr0y: ok
2013-03-04 13:38.34 tr0y: its a famous german author
2013-03-04 13:38.44 tr0y: he wrote a book about this topic
2013-03-04 13:38.52 tr0y: "glasperlenspiel"
2013-03-04 13:39.17 tr0y: its about an utopia where u can study lifetime long
2013-03-04 13:40.01 tr0y: i actually would love the idea to do that^^
2013-03-04 13:40.48 Dem: quick reading the wiki page
2013-03-04 13:40.56 tr0y: :-)
2013-03-04 13:42.52 Dem: how many times have you fought the warlord boss by now?
2013-03-04 13:43.02 tr0y: 2,5
2013-03-04 13:43.15 tr0y: or maybe 3,5
2013-03-04 13:43.23 tr0y: guess its 3,5
2013-03-04 13:43.25 Dem: too early to understand the pattern then
2013-03-04 13:43.27 Dem: i guess
2013-03-04 13:43.41 tr0y: last time i managed it not to get killed
2013-03-04 13:44.03 tr0y: and witnessed that he gets very aggressive right b4 his death
2013-03-04 13:44.09 tr0y: like that
2013-03-04 13:44.27 Dem: not actually aggressive only faster
2013-03-04 13:44.31 tr0y: yes
2013-03-04 13:44.39 tr0y: and i am not sure
2013-03-04 13:44.41 tr0y: but
2013-03-04 13:44.55 tr0y: it seemed to me as if he was going after high score player
2013-03-04 13:45.01 Dem: no
2013-03-04 13:45.09 tr0y: or it just was that i hit him more often
2013-03-04 13:45.30 tr0y: but he gave me hard last 5 min the last time lol
2013-03-04 13:45.33 tr0y: ^^
2013-03-04 13:45.34 Dem: that was probably just luck
2013-03-04 13:45.45 tr0y: that hewas after me?
2013-03-04 13:45.49 tr0y: lol
2013-03-04 13:45.50 Dem: yeah
2013-03-04 13:46.01 Dem: he has normal attitute with enemy selection
2013-03-04 13:46.03 Dem: nothing custom
2013-03-04 13:46.31 Dem: the only map where i used custom enemy selection yet is Brutes][+
2013-03-04 13:46.32 tr0y: are you sure that you know all about those behavioural aspects of the monster LIs?
2013-03-04 13:46.44 tr0y: KIs*
2013-03-04 13:47.03 Dem: i don´t know all but i didn´t recode them anyway
2013-03-04 13:47.08 tr0y: yes
2013-03-04 13:47.15 tr0y: got that
2013-03-04 13:47.22 tr0y: its just
2013-03-04 13:47.33 tr0y: sometimes i witnessed interesting actions
2013-03-04 13:47.50 tr0y: so i always wondered if they were intntionally implanted
2013-03-04 13:48.02 Dem: what he has is
2013-03-04 13:48.02 tr0y: implemented
2013-03-04 13:48.07 Dem: custom teleportation algorithm
2013-03-04 13:48.12 Dem: different from the queen
2013-03-04 13:48.20 tr0y: that i recognized
2013-03-04 13:48.37 Dem: and he reacts to players distance
2013-03-04 13:48.45 Dem: but all players not specifically his target
2013-03-04 13:49.47 tr0y: i like how deep you think about the monster behavioural aspects
2013-03-04 13:49.57 tr0y: makes the map very interesting#
2013-03-04 13:50.02 Dem: thanks
2013-03-04 13:50.17 tr0y: its what ive always missed a bit
2013-03-04 13:50.24 Dem: i think this aspect was always neglected by other mappers
2013-03-04 13:50.31 tr0y: exactly
2013-03-04 13:50.33 tr0y: totally
2013-03-04 13:50.36 tr0y: or mostly
2013-03-04 13:50.42 Dem: even from boomboy who made a lot of things on monsters
2013-03-04 13:50.56 tr0y: the pteradactyls
2013-03-04 13:51.08 tr0y: are the only ones which impressed me b4
2013-03-04 13:51.19 tr0y: in dino maps
2013-03-04 13:51.28 Dem: what about pteras?
2013-03-04 13:51.33 Dem: flying over your head?
2013-03-04 13:51.45 tr0y: they stick to u quite intese
2013-03-04 13:51.50 tr0y: intense*
2013-03-04 13:52.01 Dem: i dunno
2013-03-04 13:52.10 Dem: it´s possible they actually have the same AI as flies lol
2013-03-04 13:52.23 tr0y: maybe
2013-03-04 13:52.32 tr0y: with just more damage
2013-03-04 13:52.40 tr0y: but you are right#
2013-03-04 13:52.46 tr0y: flies are very similiar
2013-03-04 13:53.13 tr0y: anyway, i like this map very much
2013-03-04 13:53.27 tr0y: i guess i will play it on crazy once^^
2013-03-04 13:53.35 tr0y: one question
2013-03-04 13:53.51 tr0y: is the warlord easier in this version too?
2013-03-04 13:54.08 Dem: iirc the version on crazy is outdated
2013-03-04 13:54.26 Dem: if so then the warlord has normal AI
2013-03-04 13:54.41 Dem: and he´s much harder than here
2013-03-04 13:55.06 tr0y: ah nice, though this one already isnt easy
2013-03-04 13:55.18 Dem: well
2013-03-04 13:55.41 Dem: at the time of the old versions i didn´t know how to script yet
2013-03-04 13:55.58 Dem: so the warlord was at max stats all the time
2013-03-04 13:56.33 tr0y: ah then this version isnt just easier but also more differntiated?
2013-03-04 13:57.03 Dem: how to say that
2013-03-04 13:57.09 tr0y: .-)
2013-03-04 13:57.14 Dem: stat bonus
2013-03-04 13:57.20 Dem: are proportional to lost health
2013-03-04 13:57.25 Dem: he´s gradually faster
2013-03-04 13:57.30 Dem: move speed and projectile speed
2013-03-04 13:57.35 tr0y: ic
2013-03-04 13:57.46 Dem: i wanted to do that from the beginning but i didn´t know how
2013-03-04 13:57.55 Dem: so i just made him super fast the first time
2013-03-04 13:58.01 tr0y: .-)
2013-03-04 13:58.16 tr0y: impressive job to work yourself into it
2013-03-04 13:58.39 Dem: it´s inspired from what you see in other videogames really lol
2013-03-04 13:58.53 Dem: boss are meant to become harder as you fight them
2013-03-04 13:58.56 tr0y: i made a big mistake, at least its my actual opinion, and bought UTIII
2013-03-04 13:59.10 tr0y: weird gaming feeling
2013-03-04 13:59.15 Dem: i have it too but never played much
2013-03-04 13:59.41 Dem: i bought the collector edition that contained mapping tutorials
2013-03-04 13:59.57 Dem: i have yet to start anything on ut3 though
2013-03-04 14:00.01 Dem: not sure i ever will
2013-03-04 14:00.21 tr0y: i guess it could be really interesting if there would be a MH MOD
2013-03-04 14:00.28 Dem: yes
2013-03-04 14:00.29 tr0y: is it existing already? guess not
2013-03-04 14:00.32 karkass: and no vehicles ^^
2013-03-04 14:00.47 Dem: i DO think mh needs vehicles
2013-03-04 14:00.48 tr0y: i think the vehicles arent that bad
2013-03-04 14:00.58 Dem: it´s one of the things it lacks the most imo
2013-03-04 14:01.02 Dem: when you see maps like lost in time
2013-03-04 14:01.36 tr0y: it would be a real event if MH came to live for UT III
2013-03-04 14:01.52 tr0y: i am totally not into doing such stuff atm
2013-03-04 14:02.06 tr0y: so i wont be working on that one
2013-03-04 14:02.23 Dem: actually i wish a full mh game was made
2013-03-04 14:02.28 tr0y: but i think it could be very enjoyable
2013-03-04 14:02.31 Dem: AAA title
2013-03-04 14:02.36 tr0y: yea
2013-03-04 14:02.49 Dem: like ut3 or gears of wars except entirely meant for MH
2013-03-04 14:03.04 tr0y: do you have connections to game producing companies atm?
2013-03-04 14:03.12 Dem: "dormant"
2013-03-04 14:03.18 Dem: haven´t talked with them for a long time
2013-03-04 14:03.20 tr0y: i guess the idea is interesting for them too
2013-03-04 14:03.37 tr0y: i am sure there would be a lot of buyers
2013-03-04 14:03.53 Dem: if i manage to enter a big studio someday i hope i can push the idea of a full mh game
2013-03-04 14:03.53 tr0y: it would be able to reactivate pc online gaming
2013-03-04 14:04.19 Dem: there are so many zombie survival games
2013-03-04 14:04.24 tr0y: yea
2013-03-04 14:04.26 tr0y: but
2013-03-04 14:04.31 Dem: and yet no one thought of mh
2013-03-04 14:04.36 tr0y: there is no soul i those games
2013-03-04 14:04.42 tr0y: in*
2013-03-04 14:05.08 tr0y: UT MH actually is one of the few games which are a perfect combination of fun and skill etc
2013-03-04 14:05.28 tr0y: i still experience so many funny things every time i am playing it
2013-03-04 14:05.28 Dem: are you watching the warlord?
2013-03-04 14:05.34 tr0y: nope+
2013-03-04 14:06.27 tr0y: i cant be sure, but i guess i have already managed to get most aspects of his pattern
2013-03-04 14:06.32 Dem: i think the shooting pattern is easy enough to figure out
2013-03-04 14:06.38 tr0y: yes
2013-03-04 14:06.42 Dem: why he shoots flak sometimes
2013-03-04 14:07.08 tr0y: i like the "low hand" shots
2013-03-04 14:07.12 Dem: it´s more fair to players that way
2013-03-04 14:07.35 tr0y: not really fitting in the retarded motto then though^^
2013-03-04 14:07.53 Dem: well some things are some aren´t
2013-03-04 14:07.57 tr0y: ^^
2013-03-04 14:08.31 Dem: i got tired of the map being only tedious and wanted to turn it enjoyable
2013-03-04 14:08.36 tr0y: did this player from poland really think we would react?
2013-03-04 14:08.44 tr0y: lol
2013-03-04 14:08.52 Dem: lol
2013-03-04 14:09.25 Dem: flak also rewards a close range tactic
2013-03-04 14:09.39 tr0y: lol
2013-03-04 14:10.13 tr0y: the mapper who actually thinks about basic psychological principles of players^^
2013-03-04 14:10.26 Dem: but i made it so it can´t be abused from players trying to corner him
2013-03-04 14:10.37 Dem: it would be too easy to corner him this way
2013-03-04 14:10.53 Dem: so he teleports away to avoid that
2013-03-04 14:10.59 Dem: if you stick too close
2013-03-04 14:11.06 tr0y: i was really happy when the close range fix got adjusted
2013-03-04 14:11.27 tr0y: so you cant just approach and fix a monster
2013-03-04 14:11.35 tr0y: it was way too easy in the beginning
2013-03-04 14:11.44 Dem: yeah
2013-03-04 14:11.46 tr0y: it still is possible though#
2013-03-04 14:11.58 Dem: you mean fixed in other maps?
2013-03-04 14:11.58 tr0y: brutes are mostly harmless
2013-03-04 14:12.05 tr0y: in general
2013-03-04 14:12.15 tr0y: the destination mutator
2013-03-04 14:12.16 Dem: i´m not sure anything was done about that
2013-03-04 14:12.20 tr0y: it was
2013-03-04 14:12.37 tr0y: players like BabyG did play this one very much
2013-03-04 14:12.41 Dem: you can steel freeze monsters with minigun and such
2013-03-04 14:12.45 tr0y: yes
2013-03-04 14:12.49 Dem: so where´s the change?
2013-03-04 14:12.52 tr0y: but it was way easier b4
2013-03-04 14:13.02 Dem: hmm
2013-03-04 14:13.09 tr0y: now they at least punch u away so that they can shoot after wards
2013-03-04 14:13.16 Dem: maybe it´s just the aggressiveness bonus that made them move quicker
2013-03-04 14:13.24 tr0y: possible
2013-03-04 14:13.47 tr0y: so , you read about the book?
2013-03-04 14:13.50 tr0y: in wiki?
2013-03-04 14:13.56 Dem: i don´t think it´s possible to fix this without custom monsters
2013-03-04 14:14.12 Dem: well i read some
2013-03-04 14:14.18 Dem: seems to be a very metaphorical game
2013-03-04 14:14.25 tr0y: ^^
2013-03-04 14:14.29 tr0y: idd
2013-03-04 14:14.47 tr0y: he wrote many interesting books
2013-03-04 14:15.10 Dem: he´s described as one of the prime authors of the 20th century
2013-03-04 14:15.16 tr0y: he is
2013-03-04 14:15.30 tr0y: he is read worldwide
2013-03-04 14:15.58 Dem: i don´t know much about books in general i have trouble sitting somewhere for too long
2013-03-04 14:16.05 tr0y: i c
2013-03-04 14:16.31 tr0y: not even in the blue hour at a beach?
2013-03-04 14:16.36 Dem: but maybe i just haven´t found books i like enough yet lol
2013-03-04 14:17.01 tr0y: anyway, thank you for this work (this map)
2013-03-04 14:17.15 tr0y: gg
2013-03-04 14:17.32 Dem: people trying to challenge it is my reward
2013-03-04 14:17.40 tr0y: .-)
2013-03-04 14:17.48 Dem: and learning to script is pretty interesting
2013-03-04 14:17.53 tr0y: guess so
2013-03-04 14:18.20 Dem: btw about earlier
2013-03-04 14:18.26 tr0y: yes?
2013-03-04 14:18.36 Dem: about freezing monsters

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